setz 628 Posted April 4, 2020 I have been using a set of predefined Display Resolutions which I built into my Template file. They create a faceting which is more efficient (many fewer faces than the generic percentage slider) while also reducing the number of facets on smaller and larger curved faces simultaneously on the same object. Being able to fine tune my objects' models display resolution allows me to retain nice smooth looking objects while keeping the onscreen polycount low. The are also helpful for polygonal, facetted exports requiring efficient polycount management. Use Wireframe Display to clearly see how the polys are applied to curved surfaces. Download the file, from the menu items choose File/Project Settings.../Facetting Schemes and click on the Load Schemes folder icon to add these to your current project. The setting go from coarse, .05 to very fine .00001 and correspond to the Fraction of Bounding Box increment from the settings. Each one is approximately twice the resolution as the previous one. I hope you find these useful and convenient. Display Resolutions.fmz.zip 5 vva, ZTEK, Jaakko and 2 others reacted to this Share this post Link to post Share on other sites
allanjl 135 Posted April 5, 2020 Thank you setz! I have been wishing for something like this for a long time. Share this post Link to post Share on other sites
Justin Montoya 301 Posted April 6, 2020 Hmmm, I just always use Maximum Resolution. Why can't we just expect modern fast computers to use the best available without any compromise here? Share this post Link to post Share on other sites
allanjl 135 Posted April 6, 2020 Sometimes I find myself having to model hundreds of cables with 1/8" radius. For things like that, it just doesn't make sense to have that much resolution. Besides, it inflates the file size unnecessarily. Share this post Link to post Share on other sites
Des 368 Posted April 6, 2020 (edited) 2 hours ago, allanjl said: Sometimes I find myself having to model hundreds of cables with 1/8" radius. For things like that, it just doesn't make sense to have that much resolution. Besides, it inflates the file size unnecessarily. Agreed.. I model at low resolution all the time and only turn it up when needed. And thanks for the resolution file Setz, I'd been planning on doing something similar for years... 🙄 Edited April 6, 2020 by Des Share this post Link to post Share on other sites