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jldaureil

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jldaureil last won the day on May 3

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About jldaureil

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  • Birthday 03/07/1969

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  1. jldaureil

    V9 update

    Yes snow We have the same problem here under 8 and 9 We work under 6 and export with 8 a. 9 (for me) Finally we work around this by using a special folder for Ou export to clean up these duplicated textures Don't know exactly if tho bug concern only the fbx export or other file type Hope autodessys can solve this I. Future release
  2. Hi Alan We work actually with twinmotion It's really a great software with a very dynamic développement and communauty I've already ask for a direct link with formz Actually we export Ou models in. Fbx À direct link could be a real p'us You can submit this idea Here https://portal.productboard.com/7pu88c9kpmqtzt8hwg6arujh/tabs/4-under-consideration/submit-idea?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJlbWFpbCI6ImpsZGF1cmVpbEBhbGljZXByby5mciIsImlhdCI6MTYwMjYyODEzNiwiZXhwIjoxNjAyNjcxMzM2fQ.BE5PDnVgmhaImcxaP-msfBL6hcQPdGKVJAW5ZNamG7I Our YouTube channel https://www.youtube.com/channel/UCkYGCZPEs-6RIv-s4f8gQDg
  3. jldaureil

    Independent window

    Yes, it was this bug that I was reporting I'm not yet fully into V9 (still faithful to my good old V6) I just saw that the "camera view" parameters have disappeared from the view parameters ... I do not know if they are placed elsewhere ... I found it in "image option" of the display menu (as in V6) But I don't know why they were removed from view parameters ... It was very practical another simplification of Z9 that I hate
  4. jldaureil

    WEIRD SCIENCE FEM Solver leg modeled in form.Z

    amazing !!! excellent !!! I like this !
  5. jldaureil

    Independent window

    Hi jakko do you sse the bug I see under window with independant windows (each time I go anywhere in the UI the independant windows is set inactive and so I have to do each time an extra click to reactivate it ?
  6. jldaureil

    How to export OBJ to Blender and Maya?

    I admit that I had never asked myself the question seriously ... It is always good to know.. But actually I would not have thought of modifying this parameter since the screen shot was on Mac
  7. jldaureil

    WORKING UNITS

    I guess what vva is looking for is to touch the increment closest to the grid ... this is probably what I will look for in its place ... on the other hand I wonder how to program the script in case of change of increment of the grid? I admit !! I do not know all the fabulous script that you wrote !! especially the align 2 .... on the other hand how could I work without your famous attention for Z6 and precisely on this subject on z9 is there an equivalent tool? I did not search carefully (especially that works with point and face topological selection) this is really my script number one and from far away and for that I can never thank you enough! 😋
  8. jldaureil

    WORKING UNITS

    oh yes it is very clear now! I guess it's possible it would be a question of modifying the values for X Y and Z at the closest increment. I ignore a script could do that Ask the question to Christopher Lund
  9. by re-reading your interventions I have the impression that users on apple are not concerned I confirm on windows with the specifications illustrated above
  10. jldaureil

    WORKING UNITS

    Thank you for the info on Z6 the accuracy plays on the ability to zoom On Z9 I am not really sure. What do you call "GridSnap" this ? Can you explain a little more the tool that would move a point / segment / object to the grid in one click (closest?)
  11. jldaureil

    WORKING UNITS

    Here 7 16 in v6 I don't use often such an accuraccy
  12. jldaureil

    ANOTHER Z6 Draft faillure

    another Z6 draft file I cannot open.. Files download : limited in duration https://we.tl/t-reeTsbEYfm
  13. Ariel is on Win 10 pro 64 bit (and mee too) Is there any differences between Mac and Win ? don't know my observations are perfectly comparable to Ariel's videos
  14. jldaureil

    Palette Dock scroll bar

    reporting the bug and fixing it are two very different things Just for information, Setz, the dock palette is currently useless for me: - totally useless in dual monitor configuration (either it is placed on the right which is too far from my modeling window (on the left) or my modeling window is straddling the two monitors - bug of tool option pallete and inspector palette
  15. jldaureil

    WORKING UNITS

    In Z 6 precision, this affects the zoom depth. Obviously, if you set your precision too short, you cannot zoom in as far It is used to check if the objects are close or superimposed For example it allows me to find inconsistencies on booleans who go bad ... It also allows me to check badly constructed imported files On Z 6 it is quite possible and this is precisely the subject of my speech ! It is rather the opposite which can be useful: having an accuracy greater than the number of decimal places displayed ... What is the maximum accuracy of FZ9?
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