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  1. Today
  2. Des

    render a deformed cube

    In my experience this is down to object resolution so by converting it you inadvertently increased the res. But you'd need to upload the original model to really tell what's going on. One question about the design. The sides of the object looks concave which is expected when twisting an object such as this (parabola effect). If you want the sides to be at 90º, then copy one of the large faces (already twisted) delete the object, paste the face and add thickness. You can add different materials to faces by pressing the command key in conjunction with the paint tool.
  3. ingoerik

    FormZ and Affinity Designer

    It works, but i cant recommend it. You get no closed objects, just lines. Better wait till they have a dwg importer.
  4. hello, I deformed a cube, first bulge it, then twisted it. The result a mesh with a lot of triangles at the edges. See render below..was Then I converted the mesh to NURBS surfaces, converted it back, and exported it as an OBJ file. Now the render was perfect. And also you can give all the surfases different materials..
  5. Yesterday
  6. In the public Beta of Big Sur the Render Zone Doesn't work at all, of course, is Beta, waiting for the new one
  7. Last week
  8. bbuxton

    Palette dock FZ v9

    The UI for v9 is hideous. You can resize the pallet dock grabbing the left edge and dragging. The UI does not give any visual indication that you have grabbed the left edge so you have to hope for the best but it does work.
  9. Has anyone tried to use FormZ's SVG export and use it in Affinity Designer ? Usually i only do 3D renderings but now some clients ask me to do some simple floor plans for real estate agents too.
  10. Hi there, i wanted to try out FormZ Layout the first time but it is instantly crashing, no difference if i open it from within FormZ or if i want to start it alone. Funny enough i can start the old version 8.5 when i click on it in the Finder. Any ideas what went wrong ?
  11. allanjl

    Palette dock FZ v9

    Do you have your latest video driver installed. Have you restarted your machine?
  12. David Lemelin

    Palette dock FZ v9

    A quick follow up to my opening post. Here are more screengrabs of palette malfunction. When the materials palette appears in the doc, a full third seems to disappear off the edge of the screen. If minimized and the returned to normal, the palette content becomes illegible. From this point forward, only separating the palette from the dock returns the palette to its useful layout, which can then be re-docked... I'm thinking the dock may need a bit of tweaking...
  13. Thanks Guys, I was able to sort this out with Tech via email. Joe
  14. I don’t have any problems either... MacOS 10.13.6.
  15. Justin Montoya

    CUDA on ARM

    You'd be better off asking over at the Chaos Group forums for that sort of question, but I have some opinions. My guess is that it's definitely on Chaos Groups radar, given that the custom CUDA based RTX chips have incredible power in the optimized VRAY RTX GPU engine. But I doubt it's anywhere near a priority. ARM has a lot of promise, but it's still not a convincing solution for extreme power users who need high GHZ processors with multiple cores to get work done fast, and we don't care how much energy it uses while doing it. ARM is more focused on efficiency, so think lightweight laptops and stupid, overly skinny devices like Apple thinks is a good idea. Then there's the CUDA problem. Apple has made it's bed on a sinking ship by continuing to cut off outside developers. CUDA is no longer available on Apple, so I don't see why that would change once they move to ARM chips. That means no VRay GPU or the newer RTX rendering on Apple. However, VRAY CPU is still a fast, powerful solution that runs great on both X86 platforms and has many more features than the GPU engine, albeit, slower. I would not expect the X86 based VRAY CPU rendering engine to continue on Apple after the ARM chip move but it's really up to Chaos to decide if it's worth supporting and how long that would take to implement. Unless Apple backtracks on their CUDA stance, it wouldn't make a lot of sense for Chaos to offer the CPU engine on ARM Macs without CUDA, as it's only part of their VRay product and they are really pushing toward the CUDA products in the future. CUDA is great, and just look at all the possibilities it has with ARM: https://www.nextplatform.com/2019/06/17/nvidia-makes-arm-a-peer-to-x86-and-power-for-gpu-acceleration/
  16. This is still an issue for me; anyone having a similar problem? Thanks, Joe
  17. Z tech, Did a quick search on this and found enough hits to think, "this is a thing", can we expect something on this? Thanks, Joe
  18. David Lemelin

    Palette dock FZ v9

    Hi guys, I'm finally getting my feet wet with FormZ 9 after finally upgrading my maxwell license to work with FZ9. (Side note, if Blender can deliver a modeling program with an integrated ray-traced renderer, for free, shouldn't FZ be closing in on this too?) I am noticing some bugginess in the palette dock. Palettes seem to get truncated without reflowing their content (Material Parameters) and others simply become impossible to resize once they've been reduced. The Inspector palette on my computer right now is only showing the topmost options, the bottom 3/4ths of the window is inaccessible unless I undock the pallette. The tool options palette doesn't seem to be content aware, since the inspector is now a separate entity, the tool options palette should be much smaller... but I can't seem to adjust it by hand. The inspector palette also has content that falls off the screen when docked. some of the odd behaviors seem to resolve if I undock the palette and resize it away from the dock. Is anyone else seeing this?
  19. Des

    Circle tangent to three lines

    Thanks for that setz, I didn't know it existed.
  20. setz

    Circle tangent to three lines

    Random Transform is also helpful if you don't already have it as well: random_trans.zip
  21. setz

    Circle tangent to three lines

    Found it on my back-up hard drive. Here it is for anyone else who may need it. Tested and working in V8.6 and 9. arc_tlines.zip
  22. Des

    Circle tangent to three lines

    I had a look on the oldest installed version I have (6.7.3) and can't find it in modelling or draft mode so if it existed it must have been a script although I never had it. The current plugin place is LAB (and ¢hris £und of course!) You might just have to do some bisecting to get what you want setz.. Des
  23. I can't find this tool anymore and I don't remember the real name for it. Was it a script, or a plug in? Where can scripts be downloaded from ADS currently?
  24. Earlier
  25. snow

    Exploded 3D Drawings

    This would be great. Or perhaps something along the lines of model configurations like in SolidWorks or Rhino would be really beneficial. Duplicating a model to show an exploded version is not ideal in terms of data (or convenience). If you could assign configurations (and name the configurations) it would save a lot of headaches and duplicate geometry.
  26. Bo Atkinson

    Exploded 3D Drawings

    Long ago the Independent Scale tool had an option to "scale the space between objects", such that assemblies like this bike could have axel parts moved along an axis vector line. I think this was dropped possibly before year 2000... Can Such functionality be brought back to FormZ again? In the case of the the U-Scale tool, objects should be distanced apart from the center snapped point, which actually has a useful architectural advantage , to show clients the optional object spacing in room design phases.
  27. Bo Atkinson

    Fast Dome Possibilities

    Here is an idea for an economical thin shell, inflatable form work (for sprayed thin shell cements), using one sheet, (just as it comes from the factory without job site modifications), to build those NURBS surfaces you are dreaming about. Otherwise, it is a good starting point for designing a rigid framework for tensioning translucent skins. (I'm interested enough now to model such structures based on what I learned with this new model). Today's considerable green house plastics are gradually improving and the sizes cover needed spans, which are easily erected and easily replaced after (the current) lifespan of 7 years, which also depends on location and budgeting, (the point being that costs are more reasonable for such skins as compared with high end projects). More details and pics are here: http://harmoniouspalette.com/MonolithicSheetDomeStudy.html In case examples of my building experience are of interest, here are structures I have built (albeit on shoestrings, so naturally there is no polish).
  28. Anwar

    CUDA on ARM

    Whether or not NVIDIA acquires ARM, they are adding CUDA support to ARM CPUs (https://nvidianews.nvidia.com/news/nvidia-brings-cuda-to-arm-enabling-new-path-to-exascale-supercomputing). What does this mean for the future of V-Ray rendering on Windows 10 on ARM, or for that matter Apple Silicon?
  29. johnalexander1571

    Project Lavina Support

    Hi Anwar, Thanks for asking this, I need this ability too and didn't know about this. This could be it, except I need to put the controls in the clients hands. I already have the RTX card. ADS can we do this? They are asking for a VRay scene? Thanks, John A
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