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setz

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setz last won the day on April 25

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  1. setz

    Model no responding to Reshape

    Same happens to me. It's actually very useful as it is a "canary in the coal mine" for problem objects. If an object won't reshape, I know I've done something to damage the object. It gives me an opportunity to find and repair the issues.
  2. +1 on multiple image files in exports. Please fix.
  3. 7. Improved memory capacity for drawings with lots of imported images. Addition of transparency for images. 8. Option to automatically import both a scaled vector Hidden Line drawing and an internally generated Full Shaded image, cropped and aligned with the Hidden Line in one step. Ability to edit generated images in external image software and have the image update upon save, as is now possible in the Modeler with Texture Maps In Materials. I'm including a simple sample sheet which shows how I typically set up drawings. Here is a link to the V6 file: https://we.tl/t-eNLZQwxCPQ
  4. setz

    Drafting and more

    Thx, for the info. I prefer the idea of using a single software, similar workflow, key shortcuts, etc. so I am interested in ADS' solutions first. I already own Affinity Photo, will look into Publisher. How does it handle dimensioning?
  5. First off I should say that while I have tried many times to use V8 for Drafting I repeatedly return to V6 to generate my construction documents. I am very biased towards the older version. I understand that I am a lot more familiar with it, so of course it would be a lot faster and easier for me to use. Over the years I have made many attempts to switch and have found too many impediments to be able to be able to produce drawings in the way in which I want them to look. While V8 has some great new features and more of an automated feeling, it all comes at an unacceptable expense in flexibility. I think that the older version had a superior foundation. It would be great to begin with that foundation and then to include the beneficial features from V8. There are some serious issues and bugs in V6 Drafting which needed correcting. My suggestions will include pointing out both the problems and the benefits unique to V6 and V8. If anyone has ideas of how to combine the two versions where issues conflict, they would be very welcomed. Please feel free to add to the list as I too will be doing so in the coming days/weeks. 1. V6 had a Draft / Draft Layout workflow format which was a lot more flexible than the Page / Frame format in V8. While I appreciate the automatic updating of the Frames to reflect the state of the current model, I was losing a lot of time in going back and forth between the 3D and the 2D world and having to wait long periods of time for all the many frames in my drawings to update. I got into the practice of "freezing" the Hidden Line renders to break the file linking but this felt tedious and counterproductive in V8's workflow. In addition, I miss having an "offscreen" area [Draft] in which I could organize and hold variations etc. off to the side and which was hidden from view in the Frames [Draft Layout] on the final printed sheet, but which was still easily accessible and editable by switching to the Draft Mode. That being said, having a pages palette added on top of the old system would be a great addition. 2. I like the way that frames were not limited to rectangular shapes in V6, but could be polygonal, like the shape of an "L" or "T" for example. It enabled you to nest details around each other and gave you a lot more flexibility in organizing information on a page. Round and oval Frames would be helpful options for detail insert bubbles. 3. V6 had bugs in Repositioning dimensions which often caused them to fly off the screen when adjusted. V8 has no Reposition Tool which is dearly needed to quickly and efficiently edit either single dimensions or whole strings of dimensions which have been pre-selected. 4. I prefer the (Horizontal/Vertical and Dimension Parallel) Dimension Tools with a double click to signify the completion of a string of dimensions rather than using a separate tool to create Multi-Dimensions. 5. I miss being able to quickly select and move the associated/unassociated points of dimensions without having to show them first as in V8. These were invisible until selected in V6 which worked well. 6. Reintroduce the Colors Palette and the Color Tool in Drafting. Only being able to adjust Line / Hatch colors via Attributes is a limitation in comparison to V6.
  6. setz

    Drafting and more

    Hey JL! Yup, I too am looking forward to a new/revised Draft module in FZ and similar to you I am still using V6 in combination with Plylon's Plug-ins - Kudos Ben! I am now generating my HL drawings in V8 because it is much faster and cleaner, although the export is not to scale and requires an extra step to resize, which is a bummer. I know that ADS is open to and interested in hearing about users ideas so please do post or write to them with suggestions. I have been busy lately, but soon I will begin documenting my current workflow from Model to Construction Documents and I will include pros and cons to this workflow and I will have suggestions for how the Draft Module could be augmented and modified to be faster, more efficient, and more flexible. Perhaps a new thread in the forum would be useful for discussion. Actually I will start one now.....
  7. setz

    The formz change I would most like to see.

    I use the current behavior as a tool, to replace objects, I select them prior to the paste, to add objects, I deselect everything prior to the paste. Works great. If a new paste option is added, please insure that it does not conflict with the current implementation of standard key shortcuts.
  8. setz

    Image Options

    I use Soft Shadow, Massive Map, and I turn off shadow receiving and casting on as many objects as possible to maximize the quality of the map. Sometimes shadows get thin where small objects touch the ground but I live with that. Turning off visibility of objects not seen in the view can also help with quality. Whatever issues are left are quickly cleaned up in Photoshop. It's also to be noted that I use these images for getting design approvals rather than as finished Client Renders. Using a GeForce 980TI so decent, but not crazy hi-end video card.
  9. setz

    Image Options

    Yes, the size does seem to be dictated by the video card. I regularly save out very large Full Shaded images with AO and shadows. On my current project I am exporting 8192x4096 images, far beyond the resolution on my display.
  10. setz

    2 Path Sweep

    Skinning the cat another way, cheated by reconstructing the multiple curves into a single nurbz curve and then blending them to form the radius fill; but the end result is very similar and is a clean solid. Untitled1.fmz.zip
  11. Plan view, rotate cube 45degrees, side view snap center of rotation to low left corner point, rotate upper right corner to vertical using automatically created guide.
  12. setz

    Form Z error ID: 128: -35

    Try opening a new empty project and then opening the corrupted file using the “add to project” option. It should open this way but I found that if the file is then saved the issue persists. To clean the file, once it is opened, copy all objects in the project and paste them into another, second, new empty project. This one should then open correctly. I was able to recover a file that wouldn’t otherwise open by using this two step technique. My best guess for the cause of this issue would be corrupted object attributes or perhaps corrupted layer attributes. It may also have been a texture path issue because once recovered, I think I remember one of the textures had been replaced by the default FZ logo map. I’m on Mac.
  13. setz

    interface lag on MacOS

    Snap to Intersection can cause serious speed issues due to the millions of possible intersections in complicated files. The solution to be able to use this invaluable feature is to (with key shortcuts cmd+I and cmd+R) Isolate objects to be snapped and then Reveal all when the operation is complete. Justin - I always save files using Open Fast, I autosave large files often and I don't like the delays while FZ is saving. Is three notches over working well for you? I will try it for awhile to see how it goes. What was ADS' reasoning for that position on the slider?
  14. setz

    Object pallette - active object

    You can also use the Ghost and Unghost tools in the tool palette. My shortcuts for these are the “end” and “ home” keys respectively.
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