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setz

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setz last won the day on October 13

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About setz

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  1. setz

    Export as 3DM file

    +1 w/textures please!
  2. setz

    what's new webinar

    Modo and FZ are great companions. I use modo for complicated organic subdivision cage modeling (because it has really good soft selection tools) and then bring the object into FZ where I convert to subdivision and then convert into nurbs. Works really well at creating super complicated organic nurbs shapes that can then be further worked on in FZ with booles etc. Many parts of the mech were done this way (some are pure FZ hard surface modeling.) The parts in this model ended up as separate nurbs solids exports for CNC machining.
  3. setz

    what's new webinar

    I've been considering making videos for FZ for a long time now. I love FZ and I have a lot of tips and tricks I could share. The things holding me back are that I have zero experience in video production, and poor voice and camera presence lol. (That's not me in the avatar.) For now, as an alternative to videos there is a great resource on FZ's website for Tips and Tricks: http://www.formz.com/fzsite1219/manuals/TnT/index.htm#t=Add_and_fill_out_Title_Block_templates_to_Layout_documents.htm
  4. Search for: There is a neat app called TreeSketch3 for iPad. It was a university project and was really intuitive to use with a simple but comprehensive interface that exports tree models with great results. The problem is that is very hard to find a copy online to download nowadays. There are Shareware tree creation programs like: Treeit , Arbaro, ngPlant, Powerplant Here is a great site for detailed tree (and many other types of) models: https://archive3d.net/?tag=Tree These may require some work, eg. separating into separate meshes, making solids from open meshes, converting polys to solids, etc. I use FZ for these tasks to process models and then import them into 3D Coat (sculpting software) for cleaning up, merging, simplifying and prepping for printing. I finish by re-importing back into FZ for scaling and quality checking before exporting out .stl to print. Do you have a photo of the level of detail/shape of foliage you are trying to achieve? Maybe I can help out, it's a slow weekend. If you choose a model from archive3d.net maybe I can convert it to a growable stl.
  5. setz

    Circle tangent to three lines

    Random Transform is also helpful if you don't already have it as well: random_trans.zip
  6. setz

    Circle tangent to three lines

    Found it on my back-up hard drive. Here it is for anyone else who may need it. Tested and working in V8.6 and 9. arc_tlines.zip
  7. I can't find this tool anymore and I don't remember the real name for it. Was it a script, or a plug in? Where can scripts be downloaded from ADS currently?
  8. setz

    fZ + Python + CO2

    I’m envious. Looks like a lot of fun to be had!
  9. I use the scale tool in a side view to achieve this. It should also be possible to show controls and then adjust the height of the wire helix Or to enter an exact height in the data field. I don’t have access to check at the moment.
  10. I think what you are suggesting would be a cool feature! There is an image tab in the hatch options palette but I haven’t been able to figure out how to get it to load an image. One nice thing about the hatch feature is that the .pat hatching is converted to vector lines in HL.
  11. Select the object or objects you would like to have hatches show in the clipping plane. In Tool Options Palette choose the Cross Section Tab. Open the Hatch Palette and drag the desired Hatch from it into the Selected Hatch Option box. It should show a plus-sign cursor and assign that hatch. Note in the attached images that while an object is selected, the hatch in the cross section does not show up. Hope this is what you were describing and that this helps. Oh, and be sure that Show Hatches is checked in the Display Options for each of the display modes you want it to show with; Wireframe, Shaded Work, Shaded Full, and Hidden Line.
  12. I use this often, and I usually create a "Master layer" which has all the other layers contained within so that all the layers in the project get the override with only one box to click. A key sct for that would be useful, but tricky to implement due to multiple layers. Perhaps a key sct would trigger all layers' Material Overrides at the same time? An alternative solution would be to have Material Override Attribute show up in the Contextual menu when you right click on a specific layer the way that Select All Objects On Layer is specific to the layer clicked on.
  13. setz

    Beginning Hiccups

    Ta Da! Excellent! Thx ¢hris!
  14. setz

    Beginning Hiccups

    I ran "python ––version" in Terminal and it returned this: and then I downloaded Python 2.7.18, ran the installer. It created a Python folder with this in my Applications folder: So it looks like I have 2.7 in /Library/Frameworks but the No module named cube2 is still displayed when I run the cube2py script. Is the 2.7 enough 2.7.? or do I need to get the 2.7.18 installed and how?
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