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Justin Montoya

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Everything posted by Justin Montoya

  1. Justin Montoya

    Some work in progress

    Nice Anton! Still using Thea it looks like? The only thing I would change would be to reduce the DOF effect, as it messes with my eyes a bit. But that's a personal thing, the images and design are really cool!
  2. Justin Montoya

    What to turn off in VRay for animation?

    Pretty good hardware indeed, John. Though animations are going to still be very taxing on your machine. Can you share an image of the rendered scene so we can tell what we are talking about here? If I were you, I'd experiment with the GPU vs CPU engine. Your nice Nvidia RTX GPU can be used simultaneously with your CPU in Hybrid mode (only available in the GPU engine) that would nearly double your rendering speed, which really adds up when talking about all the frames of an animation. However, the GPU engine is not a 1:1 comparison, and you would likely have to adjust the scene lighting and/or materials to get it to be more similar to the CPU.
  3. Justin Montoya

    What to turn off in VRay for animation?

    Very cool John! It'll be great to see when you are finished. Are you using the CPU engine? Are you using the Noise limit setting and the Denoiser? Those will make a big impact on your render times. If you are working with the baseline settings using the Quality slider, try Medium and a 0.1 - 0.15 Noise Limit (Medium default is .05) and set the Denoiser to Mild. Depending on your project, that's probably the easiest setup I can quickly suggest to speed up VRay renderings. The Quality slider set to Very High with the Noise limit raised to the 0.1 - 0.15 range will also produce nice results with a tad more time. You can render stills and run some tests with these settings to see what works for your scene. Hardware makes a big difference, what are your workstation specs currently? I've used several different machines with the VRay CPU and VRay GPU engines. Depending on the scene, CPU may be faster than GPU, or vice versa when using similar hardware. For Example, my AMD 1950x 16core is similarly as fast as my GTX 1080ti GPU, when rendered in the CUDA based GPU engine. But combined (Hybrid Rendering mode), they make the GPU engine almost twice as fast! Add in a couple of GTX 1070s, and the GPU engine is just so much faster, especially for really large images (4k+). One MAJOR problem with the current GPU engine is the lack of features, working or otherwise. Ambient Occlusion AO, and Bump mapping are not currently working on the VRay GPU engine in FormZ. It also seems to me that on smaller images, the GPU engine is at a deficit because it takes longer to start and load all the scene vs the CPU engine. This is where I've really started to appreciate the CPU engine lately. For smaller images, or those needing AO and bump mapping, the CPU engine is working great, and pretty fast when you utilize the time or noise limit functions with the denoiser on mild. I'm holding out hope that v9 and VRAY NEXT will get the GPU engine where it needs to be, so I can really start to crank out some animations much faster than the CPU ever could.
  4. Justin Montoya

    Toon Material

    Thanks Jaakko!
  5. Justin Montoya

    What to turn off in VRay for animation?

    Hi John, I've experimented quite a bit with VRay animations in FormZ, and have found them to be too unstable to put to production use. For Example, the Esc button does not correctly stop the animation, resulting in a necessary Force Stop or End Task of FormZ to get it to Quit. How else are we supposed to test our animations? We are also stuck with really old and terrible Codecs that make huge low quality files. I've put in several requests for this to be fixed, and haven't gotten a real response on a timeline for that. I suspect some of this needed the new core that FormZ 9 is being built on, and possibly the new version of VRay called NEXT. I'm withholding further testing until v9 and VRay NEXT are released with a major animation overhaul. I have several clients that would pay for short animations of my designs, but I cannot currently offer it to them until this gets resolved. It's things like this that get really bothersome when using FormZ as our primary software.
  6. Justin Montoya

    texture scaling

    You actually found a much missed feature from v6 and earlier. Texture groups. We've requested it to return since v7 was released. Let's hope ADS finally does that with v9! Short of that, you may need to make many different scaled maps of the same texture in Photoshop and then apply separately in FormZ. Maybe someone else can chime in here with some better advice for your particular situation.
  7. Justin Montoya

    texture scaling

    The % scaling only works with RenderZone, which is basically dead these days. You need to use FormZ's Edit Texture tools. You'll use Shaded view to preview the mapping as you interactively adjust it. http://www.formz.com/manuals/formZ85/formZ_Pro/!SSL!/WebHelp/11910_Edit_Texture.html and
  8. Justin Montoya

    Intel UHD 620 graphics?

    No worries. The buyers guide on Notebookcheck is extremely handy as well - https://www.notebookcheck.net/Notebookcheck-s-Top-10-Multimedia-Notebooks.98608.0.html One last thing worth mentioning would be to look out for so called '4k' screens on laptops. While these screens offer lots of pixels, they do so on a very small screen, which can lead to strained eyes, or forcing the user WAY too close to the screen. Resolution should match screen size. This is why smaller TVs (under 50in) still look good at lower resolutions as well. When you are getting close to making a decision, it's always worth a quick trip to Best Buy to compare these sort of things in person. They even price match Amazon now...
  9. Justin Montoya

    Intel UHD 620 graphics?

    Hi David, This new MX250 is certainly much more powerful than your old 750m, and that might be enough for you. However, I truly believe that you should buy the best you can afford for a longer lasting machine, that you are less likely to grow out of. If you can look beyond Dell, you will likely find a better machine for the same price or even lower. Amazon and Newegg both have some great deals, and is easy to deal with for warranty and returns as well. Dell once stood out in this regard, but has not kept up with it's namesake IMHO. Check out NotebookCheck.net for a great resource on laptops - https://www.notebookcheck.net/Mobile-Graphics-Cards-Benchmark-List.844.0.html
  10. Justin Montoya

    Intel UHD 620 graphics?

    Looks pretty good. Gaming laptops are great for designers who do not require a real workstation laptop and the Quadro graphics they usually offer. (FormZ doesn't) One upgrade I would suggest is to spend $170 or so (on Amazon) on a 1TB M.2 PCIe NVMe SSD drive for Boot and storage and get rid of the 5400 rpm spin drive. Those old spin drives are just too slow for modern times, especially when Solid state drives are so much faster and affordable. Even a normal 2.5" non NVMe SSD drive would be a worthy single drive upgrade on your new laptop. NVMe is faster, but compared to that old spin drive, a regular SATA SSD would still be a huge upgrade. SSD's are also more reliable, especially in a laptop that moves around. Does Dell let you order a laptop without a spin drive? You don't want it.
  11. Justin Montoya

    VRay Next for FormZ?

    In the FormZ v9 Beta forum, Tech posted this about the same question: Exciting news! But I'm guessing it is going to require FormZ v9, so let's hope for a speedy development of that as well. The Beta is a good start.
  12. Justin Montoya

    Intel UHD 620 graphics?

    You may not deal with large files right now, but wouldn't it be nice to be able to actually navigate them easily when they do eventually show up? Even if just using RenderZone and the default Shaded rendering in FormZ, I would NOT recommend any integrated graphics Intel offers. You will be much better served by a computer with a dedicated GPU with as much VRAM as you can afford. Nvidia GTX 1060 6gb on the low end, and a newer RTX 2080 on the higher end. Computers last longer if you don't buy the cheapest ones available. Higher specs justify higher prices when you can get a much longer useful life out of them.
  13. Justin Montoya

    Import Rhino 3dm files broken?

    It looks like the Import Rhino 3dm files is no longer working here. Anyone else?
  14. Justin Montoya

    Import Rhino 3dm files broken?

    It's from Rhino 6. Thanks Tech!
  15. Justin Montoya

    Import Rhino 3dm files broken?

    It acts like it tries to import, but the file just ends up empty. I have confirmed the file opens normally in Rhino.
  16. Justin Montoya

    Decal cannot work in vray render

    I could see that. Highly sculpted geometry and FormZ isn't something we often hear used together and memory handling is also supposed to be much better in v9, so I would hope that's really a non issue in the future for people using the appropriate hardware for these types of complex geometries. Unless there is a way to support it using OpenGL as well, I can't really see much future in it outside of RenderZone which is being deprecated without further development. I've looked around for other renderers that can use decals, and am not finding much outside of game engines.
  17. Justin Montoya

    Decal cannot work in vray render

    I'm curious why the Decal tool is so important? It's really simple to just create an offset surface, turn off shadow casting, and map an alpha channel enabled texture to it for a decal. This works with all the rendering engines, including the Shaded engines, so editing while working in Shaded mode is much easier without having to launch the separate Decal tool that was really only meant for RenderZone rendering.
  18. Justin Montoya

    logitech marathon m705

    Hi Allan and Gary, I just had the exact same problem! I'm not sure if it came with a recent update, but here's how I fixed it. Using Logitech SetPoint software, I changed the Button 3 setting from Universal Scroll to Generic Button and hit Apply. Everything seems to be working as it should now. Scroll is scrolling where it should and zooming in FormZ and middle click is now correctly working as the Hand tool in FormZ. I think newer mice use Logitech Options software instead of the SetPoint software I am stuck with, but you should try changing Button 3 to Generic Button and see if it works for you. FWIW, I LOVE my older MX620 mouse and have bought several of them over the years. I use the Application Switcher button constantly to quickly find the window I need to switch to. The only problem is that this doesn't currently work with FormZ for Windows. Mission Control on Mac works with the same mouse by showing each FormZ project window you have open, but it's not currently working on FormZ. I reported this a while back, but probably worth bringing up again since it could be fixed while v9 is in development.
  19. Justin Montoya

    Windows 10 Home & FormZ Pro

    Hi Paul, Windows 10 Home is basically the same OS as the Pro edition with some features left out. You should be able to run FormZ fine on either one. Home edition can also be upgraded to Pro easily at anytime using the Windows Update tool, and paying the upgrade fee. More information : https://www.microsoft.com/en-us/windows/compare-windows-10-home-vs-pro I'm not sure your particular use, but if you're looking at a new workstation, I'd strongly recommend the new AMD processors over Intel. 16+ cores are much cheaper over Intel, and you can even get 32 cores on an AMD Threadripper workstation (much more in the near future as well). 32GB or more RAM. 1TB or more PCIE NVME SSD for your main drive. NVIDIA GTX/RTX graphic card with at least 8gb VRAM. A RTX 2060 SUPER now comes with 8GB of VRAM, and renders in VRAY GPU faster than the 2070 and 2080 for less money! (https://www.guru3d.com/articles-pages/geforce-rtx-2060-and-2070-super-review,25.html) It's currently the best value for 3D GPU rendering when cost is considered. AMD GPUs do not currently work well with VRAY, so you may want to avoid them if you use VRay or any other CUDA based GPU Renderer. If you are using GPU rendering, make sure your new workstation can fit several GPU's, so you can add them over time to help speed up rendering. Many workstations can fit up to 4 these days. Let me know if you have any other questions, I build workstations on the side and always try to stay up to date on the newest options.
  20. Justin Montoya

    New material naming

    FZnoob - We have an awesome FormZ user, Chris Lund, who wrote a nifty script called MIMI (Multi Image Map Importer) that will import your selected image files and name the new materials after the File names! Check it out - We could probably use an updated version that works better with Shaded and VRay, but this is still a huge help and Chris deserves some respect for giving us his time to create such a useful script. Hopefully when V9 comes out, we can finally get an updated SDK that Chris and others can use to help bring these sort of add-ons to FormZ.
  21. Justin Montoya

    Select All Challenges

    I agree, this is limited when an object is assigned 1 overall material ( as is default), and then we manually assign some of the faces other materials. Then, trying to use the "Select Object/Faces Assigned Material 1" will select faces with other materials, but only the object of the original default material. Its almost as though, once an object has faces assigned a second material, then the object's other faces should become selectable in the same way without the 'object' selection overriding as it does currently.
  22. Justin Montoya

    New material naming

    FormZ 6 and earlier did this... It would always rename the material from the name in the Material Library!
  23. Justin Montoya

    Select All Challenges

    Not entirely following you here... CMD+A or CTRL+A is Select ALL and in FormZ it has ALWAYS selected everything that wasn't Ghosted or had it's layer turned off, even if it was out of sight of your current view. Are you sure you aren't remembering this from another program? Also, if you'd like to select all objects by a specific Material, you can do this 2 ways. 1- Right Click on the object and use "Select All with Same Material" 2- Right Click on the material you'd like to find all the objects assigned to it and use "Select Object/Faces Assigned Material 1" where Material 1 is the name of said material.
  24. Justin Montoya

    Tool Options bug

    I feel like a broken record, and I really hope these issues get fixed with v9. It's your Preferences file again... try resetting them... Simply delete or rename the 'autodessys' folder after closing FormZ. On Windows it's located at C:/Users/(Username)/AppData/Roaming (you will have to show hidden items and folders) On Mac it's located at HOME: Library: Preferences On relaunch FormZ will rebuild your preferences and reset everything to defaults. As a word of advice, after you get your Workspace set the way you want it, and close FormZ. The next time you open FormZ, make sure you disable 'Save Between Sessions' under the Workspaces Manager. Doing this will help make sure you don't mess up your workspace again if FormZ crashes.
  25. Justin Montoya

    Fit All = view change

    Working fine here on Windows 10 with a triple screen setup. Ctrl+F is the Default shortcut for Fit All, and I see no reason to change it or ever touch the toolbar icon for it. If you reset your Shortcuts to default and try Ctrl+F on Windows, CMD+F on Mac, does that work better? There's a chance you've got some sort of issue by changing the shortcut to a duplicate shortcut. Another thought, because of your striped palette comment, is that your graphics driver and/or preferences file needs to be reset. Do this: Simply delete or rename the 'autodessys' folder after closing FormZ. On Windows it's located at C:/Users/(Username)/AppData/Roaming (you will have to show hidden items and folders) On Mac it's located at HOME: Library: Preferences On relaunch FormZ will rebuild your preferences and reset everything to defaults. As a word of advice, after you get your Workspace set the way you want it, and close FormZ. The next time you open FormZ, make sure you disable 'Save Between Sessions' under the Workspaces Manager. Doing this will help make sure you don't mess up your workspace again if FormZ crashes. In FormZ Preferences, also make sure you have Advanced OpenGL turned ON. Good luck.
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