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Jaakko last won the day on November 2 2018

Jaakko had the most liked content!

About Jaakko

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  1. Jaakko

    Which one display is correct?

    I have the same bug.
  2. Jaakko

    Merry Christmas and Happy New Year!

    Happy Holidays to all!
  3. Jaakko

    interface lag on MacOS

    David Have you tried Object Doctor and Project Doctor?
  4. Jaakko

    Vray renders textures inverted

    Hi! I have had similar type problem. My .tiff textures were CMYK coded, changing them to RGB solved it. Hopefully this helps.
  5. Jaakko

    Scattered textures fix?

    I have examined this problem a bit deeper. I opened the Project Info panel and there Linked Files. It shows that there are missing links to the textures used by RenderZone. I wasn't aware of this. Links to the textures used by V-Ray were all okay. I chose to unplugg all RenderZone related Extensions from the Extensions Manager. After a short testing it seems that the files open quicker also and the Material Parameter panel is more responsive. I haven't used RenderZone after V-Ray was installed. So I can leave it away.
  6. I don't get Object 360 to work with V-Ray. Shaded Work/Full works perfectly but no V-Ray. Anyone else?
  7. Jaakko

    From formZ to VR?

    Thanks Bart. I will look into your method if it suits us.
  8. Jaakko

    Example Images

    Andrew Looks very good! I haven't tested caustics, so I can't say anything.
  9. Jaakko

    Scattered textures fix?

    Yes, that's my practice for 20 years ? It has worked pretty well for me, but now when V-Ray has come along it has changed. Now I'm trying to chance my bad habits and store all the maps under a project folder. That's why I'm trying Save As Copy (Save Image Files on) to gather the maps in to the same folder and force formZ relink to them. For some reason this doesn't work for me at the moment. First formZ gives this warning even the destinaton folder is empty. After cliking OK it takes long time to save and there is no maps saved just fmz -file..
  10. Jaakko

    Scattered textures fix?

    Second try to Save As Copy. After 30 min it managed to save a fmz-file but no maps. And now when writing this opening that new file has already taken over 15 min.
  11. Jaakko

    Scattered textures fix?

    Today I tried to Save As Copy my file (21 Mb) to a new folder to gather maps to same place. The green bar halted near end for at least 45 min. Then formZ came back online, but the target folder was empty, no maps, no fmz-file. Checked my Resouces (V-Ray Settings), the texture maps are linked to the different folders on the server and C-drive, and no missing texture maps. Somehow this doesn't work as it should.
  12. Jaakko

    Scattered textures fix?

    Shibui I have a similar system as you have, the common maps are in the specific folder and one textures folder under the project folder. I have missing maps rarely. But the problem is this system starts to break apart when I copy paste an object from different project which have specific maps. I do that a lot. To keep system solid I'd have to copy that specific map in to the new project and relink it manually. Or is there some other way to do it? Maybe I have to reconsider my work flow and take a better look to File Search Baths.
  13. Jaakko

    Example Images

    Thanks Andrew. Let's see, maybe I try the channels. Creating a good intuitive work flow is important.
  14. Jaakko

    Scattered textures fix?

    I tried that Save a Copy procedure. When I open the new file the links are still pointing to their original folders. Relinking can be done one by one. Is there a way to force formZ to use the maps from the new folder? I hope ADS revamps textures handling. After all these years it is still a bit mystery to me too. Sometimes opening a file can take a very long time. Probably searching some texture map(s) from the server. I have few ideas. An option to save all referenced maps in to a certain folder and make formZ to relink automatically to them. After that all the maps of that project are in the same place. Or an option when object is copy pasted in to the project formZ automatically copies the texture map in to a certain folder and uses it thereafter.
  15. Hi! Sometimes the textures in my project get scattered all a round the server in the different folders (due the copy pasted objects). After a while formZ starts to slow down especially when opening the project file. What would be best and easiest way to collect them in to one folder and relink to the materials in formZ?