3dworks Posted July 10, 2019 Share Posted July 10, 2019 (edited) it has been said many times: please improve the way we can place underlays. this is SO important if you need to model based on scanned drawings or any photo reference. the current system is so cumbersome. open the reference plane parameters box, set up parameters, close the box to see if underlay is matching. rinse and repeat for the next 15 minutes. a simple 'screen update' button already would help a lot and reduce time to a minute. better than that, scale, size, move and rotate handles could make this tool really helpful and reduce setup time down to maybe 20 seconds. i just remember the good old times when pylon's plugin did this job in seconds... currently working again on a project where i have to setup dozens of underlays. it is just frustrating! Edited July 10, 2019 by 3dworks Jaakko 1 Quote Link to comment Share on other sites More sharing options...
pipo Posted July 12, 2019 Share Posted July 12, 2019 +1 on improving the underlay tool regardless of other improvements , manual panning of the UL should be implemented Quote Link to comment Share on other sites More sharing options...
Hugo Posted July 25, 2019 Share Posted July 25, 2019 +1 Quote Link to comment Share on other sites More sharing options...
ZTEK Posted July 25, 2019 Share Posted July 25, 2019 +1 Quote Link to comment Share on other sites More sharing options...
jsiggia Posted July 25, 2019 Share Posted July 25, 2019 Have you had any occasion to use the billboard tool? They are basically an underlay you can manipulate like any other object. I seldom use underlays anymore. Thanks, Joe Quote Link to comment Share on other sites More sharing options...
Hugo Posted July 25, 2019 Share Posted July 25, 2019 Will test this idea, thank you Jsiggia. Quote Link to comment Share on other sites More sharing options...
3dworks Posted July 25, 2019 Author Share Posted July 25, 2019 unfortunately, using billboards is only an option in certain cases but no a good workaround in most cases, imo. also a simple plane with texture can work, but has same problems. what we really need is a precise and interactive tool... Quote Link to comment Share on other sites More sharing options...
AC1000 Posted July 29, 2019 Share Posted July 29, 2019 There should be easier way to import files into FormZ - including raster images. In Sketchup you can now drag and drop all supported file types directly into your modeling window. Very nice.... but SU is not my tool. 😏 Quote Link to comment Share on other sites More sharing options...
snow Posted July 30, 2019 Share Posted July 30, 2019 On 7/29/2019 at 9:46 AM, AC1000 said: There should be easier way to import files into FormZ - including raster images. In Sketchup you can now drag and drop all supported file types directly into your modeling window. Very nice.... but SU is not my tool. 😏 this is a common workflow in many other modeling and rendering applications (sketchup, rhino, c4d, 3ds). if formZ implemented this it would help immensely. 3dworks 1 Quote Link to comment Share on other sites More sharing options...
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