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snow

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Everything posted by snow

  1. I'm giving some thought to Octane and it's standalone application. I don't want to hijack this Lumion thread, but I'm curious to see your work!
  2. snow

    Duplication Offset

    Instead of setting Duplicate Offset to 0,0,0 why not just Pick, Copy, Paste?
  3. snow

    FBX export - no layers

    FormZ's FBX exporter also seems to ignore groups which is equally frustrating.
  4. I've never had a problem with editing objects in a group or even objects in a group within a group. Components, however, are a different story.
  5. snow

    V9 update

    This probably isn't the best thread to ask this question, but does anyone know if export FBX with textures still produce duplicate image files? I'm still on 8.6.5.
  6. snow

    what's new webinar

    This has been in my mind for some time... Or, at the very least, consult a marketing agency for re-branding and actually getting the formZ name out there beyond the current user base. Gone are the days of using prestige and namesake for marketing and/or deployment.
  7. snow

    Paste in place

    it would be nice to see both in action: a paste that keeps the objects coordinate from which is was copied, and a paste that will insert the geometry wherever the user chooses based on the cursor location like in SketchUp.
  8. snow

    Exploded 3D Drawings

    This would be great. Or perhaps something along the lines of model configurations like in SolidWorks or Rhino would be really beneficial. Duplicating a model to show an exploded version is not ideal in terms of data (or convenience). If you could assign configurations (and name the configurations) it would save a lot of headaches and duplicate geometry.
  9. snow

    what's new webinar

    looks like it's available on mac and windows too...
  10. snow

    System Shortcut Conflicts

    2013 MacBook Pro (personal) running stronger than a 2019 Dell Precision 7530 (work) here. But I suppose if IT actually purchased something with a price tag things would be different.
  11. snow

    Object selection

    I have various keyboard shortcuts (m = move, r = rotate, p = pick, etc.) and I found they work about 60-70% of the time, so your 50/50 isn't far off. If the shortcut doesn't work I'll usually hit the space bar and start typing the tool to pull it up. after this maneuver then the shortcuts work. And yeah, I don't understand two pick tools either. I imagine if you have a frame type selected you should be able to choose Lasso or Polygonal as well within the same tool.
  12. snow

    Object selection

    in wireframe mode, go to Edit and make sure "2 Click Face / Outline Selection" is checked.
  13. snow

    FormZ Free failing to install

    I couldn't spend more than 6 hours trying the Modo demo because "Modo isn't yet HiDPI compliant" which I found mildly appalling given the popularity of 4K screens these days. But yeah, Blender is HELLA refined. Open source will do that to a program haha.
  14. snow

    Deleting a custom palette

    Yes. But the issue with giving up formZ is the speed in which I work and the ability to share my files with SolidWorks users. VectorWorks and Rhino come close to formZ in terms or how geometry is modeled and sharing with SolidWorks (Rhino is arguably better because .3dm files can be opened directly into SolidWorks), but if you look at the forums of each respective software you will find droves users posting about bugs, suggestions and other grievances. I think the more you use a certain piece of software then the more aware you are of it's shortcomings which makes the OTHER software look so refined and polished, only to find out years later you're again aware of all it's shortcomings. wash, rinse, repeat.
  15. snow

    Rounding Question

    I almost always have better luck rounding the individual edge instead of rounding the face.
  16. snow

    NURBS or SubD?

    try starting with a large cylinder for the cap and a small cylinder for the notch and boolean difference the two objects. then use rounding to make the corners nice and soft.
  17. Pick your object, go to the Tool Options and click on Attributes. Then in the drop-down select Cross Section.
  18. "All this computer hacking is making me thirsty.... I think I'll take a TAB."
  19. snow

    Locking onto an axis issues

    I've run across this many times. I don't think it's as much of a bug as it is just a limitation in the current ortho snap in shaded modes. I after selecting my object I usually go into wireframe mode to move it along an axis. It's not ideal, but it's a bit of a workaround.
  20. snow

    Reverting to 8.6?

    No, it was right the first time. Trashing the Autodessys folder will solve all formZ problems 🤣
  21. snow

    form•Z 8.6 Update Released

    hahaha lovely description.
  22. snow

    form•Z 8.6 Update Released

    I've used various 3D software over the years, been on many forums, and I think formZ is the only software that recommends trashing the preferences at the system level to solve problems.
  23. There is a GUIDE tool, but I'm not certain if that tool is available in formZ Free.
  24. snow

    Why isn't formz more popular?

    Honestly I have a hard time seriously recommending formZ to other designers. Yes I am very fast in creating models but find a seasoned 3DS/C4D/Sketchup/Rhino user and they could likely build the same model within a comparable time frame. Unfortunately speed isn't the only thing that matters. 3DS and C4D might lack a level of precision that formZ inherently has, but there's a level of parametric modeling that formZ doesn't have i.e. live booleans. Couple this with NUMEROUS 3rd party plugins and rendering engines and you have a hard time trying to pry a visual artist from those programs. Blender and Modo can be tossed in this mix too. C4D also has one of the cleanest interfaces in the business, especially considering the scale of the program. Blender and Modo both have VERY nice interfaces that are modern and sleek. 3DS is a little behind in this category but they have the backing of Autodesk so it plays well with everything else that is popular from Autodesk (Revit, Maya, Inventor...). Sketchup is extremely basic and intuitive right out of the box, which is very attractive, but the program has the ability to grow with the user because of the extension warehouse. Don't want to manually fillet that edge? Well there's a plugin for that. It was also free for a very long time and was initially backed by Google. Rhino, IMHO is the most comparable program to formZ but I find it a bit more flexible. The Rhino for Mac interface is super clean and the more I work with the program the more aware I've become of it's expansive tool set. However it's not inherently a solid modeler so there always seems to be an extra step or to to get what I need to the engineers in my office. It also has a LOT of 3rd party plugin/rendering engine support. Oh, and Grasshopper is awesome. I feel like formZ is best with users who know it best. I know that if I recommend it to someone they would undoubtedly come across one of the many "quirks" of formZ and I'd have to steer them away from certain tools or actions to prevent a crash (i.e. components). Having known a number of people who work in these other programs and having worked in them myself I can see why they are so popular and why many never return back to a previous program. The unpopularity of formZ isn't because it's a bad program. It's not. It's a very GOOD program..... BUT.... the many other 3D modelers/visuallizers that have a number of pros that outweigh the cons compared to formZ.
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