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3dworks last won the day on July 11 2019

3dworks had the most liked content!

About 3dworks

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    Advanced Member

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    Berlin, Germany
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    architectural photography, architecture

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  1. 3dworks

    DWG import is still without layouts!

    I forgot to add, that workflow wise it could be also a big improvement if we could just import vector PDF data into FZ, provided we get an import dialog which gives us options to set a scale and maybe some filters for the imported geometry.
  2. I am not happy with the DWG import in FZ V9. Why is there no option to import DWG files as they where intended to see, with their proper layout / viewports settings? I thought this would be improved when departing from V8 but still it's not there in V9. If I import any DWG into your competitor modeling app Rhino, it will be shown as intended by the author, with proper layout, exactly as the reference PDF's which show the plan as it is intended to be seen. The problem is that FZ always imports ALL data on one "sheet" without any layout. In general drafters use large areas of these sheets for setting up the drawing or designing variants. These are all imported by FZ, which makes it sometimes impossible to guess what part is relevant for the final design. The only refenrence in this case is to get PDF'a for all plans from the architects as references and then cleaan up manually the FZ imported DWG's to finally get the intended reference / underlay in FZ. This is just too time consuming! I remember in an older version of FZ once there was an option to choose layouts when importing DWG's but I forget which version that was. Other apps like Rhino show that it is possible, so please add this feature again to the DWG import module - it's a big workflow stopper here right now.
  3. 3dworks

    Align2 v.9

    chris, thank you for generosity and for sharing this, will try it when V9 becomes more stable and my working version...
  4. 3dworks

    V-Ray for FZ update?

    any updates on this?
  5. 3dworks

    formZ v9.0.3 Now available

    After seeing that you added a minor feature to the underlay function, which is always good, the question raises again: can we expect any real improvement to the workflow of this tool? This was one of my many unfulfilled expectations for V9, a well working underlay management... The best thing we ever got was the Pylon plugin years ago, but with the discontinuation of it, we never got an alternative to number typing. Right in these days I am again struggeling with lots of image underlays which need to be aligned. Just frustrating. What I would expect from a professional application is at least that level of functionality: place, scale and rotate with the mose the underly until it is matching, so we can match any imported image in less than a few seconds. Honestly, the current way to type in data by trial and error is something which i would accept 30 years ago. Sorry for being so harsh, it's just that I still had hopes for FZ9 and expected also other important improvements which I/we requested over years. Not sure if it was even worth the upgrade price at this point. I'm still working with 8.5 because of stability issues on my system. Also, I agree with some other remarks here in the forums. I'm not reporting bugs much more for a longer time already because I have the impression reports are not followed up well since Paul's sad departure.
  6. when i export my scene as SKP 2017 and reopen this in sktechup make 2017 edition, all cameras are missing in the imported scene. same happens if i import this SKP directly into C4D R20. is this a bug or a missing feature? if it is a missing feature, please add this functionality ASAP, because it's the only way to get cameras out of FZ to other 3D apps currently. FBX or 3DS are not working properly, DAE export from FZ does not support cameras (or even materials) and WRL is nowadays obsolete and not supported by anyother 3D apps we are using here.
  7. 3dworks

    from point cloud to terrain?

    a native / plugin solution for FZ would be best imo. something which would be integrated to the existing terrain tool would be my greatest wish and allow for smooth workflow. most third party options are limited, for example not available on macos or quite expensive (like the c4d plugin)...
  8. 3dworks

    from point cloud to terrain?

    maybe something like this old tool for sketchup a plugin which is called topshaper.
  9. 3dworks

    from point cloud to terrain?

    will there be a tool / plugin for cloud modeling / terrain forming from point clouds in FZ9? this kind of situation is recurrent and most time it is a lot of work to do it by hand.
  10. could not edit my previous post, but here it is: you still need to add 180 degrees to the camera's and lights "B" values manually in the coordinate manager, once the scene is imported into cinema. found no other way to fix this, but at least it will work consistently.
  11. interesting topic! i would like to confirm it is working with cinema 4d R20 and FZ 8.6.x at export you need to set options as per screensot. import in c4d per standard settings and units set to meter (in my case). there is an issue with UV mapped textures, but i am using this only for cameras. for objects, the LWO format is reliable, but you will need to open in LW modeler and resave the file once before importing into cinema for not getting any issues.
  12. 3dworks

    export vrscene?

    nevermind, found it by myself, it was only available in the vray toolbar, not in the file menu...
  13. 3dworks

    export vrscene?

    is it possible to export a vrscene from formz? i don't find any export option in my setup...