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3dworks

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3dworks last won the day on October 23

3dworks had the most liked content!

About 3dworks

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    Advanced Member

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    http://www.3dworks.com
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    mgroeteke

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  • Gender
    Male
  • Location
    Berlin, Germany
  • Interests
    architectural photography, architecture

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  1. Is there any tutorial about how to import the datasmith file and assets into unreal? I don't get this done without getting deeper into the matter. At least, it's not working drag and drop, LOL. Twinmotion seems to work well so far!
  2. 3dworks

    Imager V9 not working?

    I could fix this by not using default prefs but loading my existing FZ modeler prefs in Imager preferences. Honestly i don't understand what this does exactly, but suddenly i could render everything...
  3. 3dworks

    Imager V9 not working?

    BTW in FZ 9 I'm also generally missing image options in the dialog when exporting rendered images, for some reason they have been removed - in V8.6 we still had them.
  4. 3dworks

    Imager V9 not working?

    I read in older forum posts that Imager had some quirks which needed to be addressed. Il the latest V9 incarnation it seems not to work at all. if I load a scene and set image type to shaded work for all images, then try to render, I'm getting "The following entries in the imager set have a rendering type for which no exporter is loaded and printing is turned off. These entries will not be rendered. Select OK to proceed." I don't get any solution out of this dialog, also i cannot find exporter settings anywhere. What to do?
  5. 3dworks

    Apple Silicon M1

    same question here!
  6. I'm always using FZ for all the architectural modeling in my projects. The modeling and polygonal editing features in C4D are extremely useful however, once the model was imported into the scene and setup for rendering. I wish there was a better data connection between FZ and C4D but actually it works quite well going the route via VRML or Sketchup format. Before switching to C4D, I used Lightwave for many years, and FZ supported that format directly. However, LW became less and less well supported on the Mac side, and C4D, while expensive, has so many useful and straightforward features that make my work much easier now. LWCAD, a complete parametric and NURBS capable modeling plugin formerly just available for LW is now availeble and actively developed for C4D, so maybe in future this could be used inside the package as an alternative modelling tool.
  7. Apart of Redshift, Otoys Octane is also available for Metal users and running extremely well. As I pushed my hardware also forward to use Big Sur and Metal with AMD graphics cards, I guess Vray without such an option will not be a likely upgrade for me on FZ right now. Running happily C4D with Octane on Macs here.
  8. wakening up this discussion again, and now we have already FZ version 9.1. is IFC file support something on the list for future versions? i'm regularly getting projects where this kind of exchange could be really useful.
  9. thanks for confirming my findings.
  10. i found out a problem with components, they are definitely not working because of a display issue (AMD radeon RX580 8G card here). i guess i will have to use 9.1 at this point...
  11. Here until now it seems to work well, but i could not test all features yet. What was your problem?
  12. As I recently upgraded one of my Macpro's to use MacOS 11.2.3 (with help of Opencore and a Radeon RX580 card), I was wondering if there are any known issues with the legacy FormZ version 8.6.5 when working with this system? I'm unhappy with 9.x and still consider this version the best and most stable version I ever used. Any feedback would be extremely helpful. Cheers Markus
  13. I'm rendering with Octane for a few years right now and very happy with it. Workflow currently is to export into Cinema 4D where i setup scenes and render via the plugin. A direct connection would be cool, of course. Rhino has it, btw.
  14. 3dworks

    USD as file exchange module

    i agree on your points as well, BIM support would be crucial for the future of FZ. the great strength of USD is that lots of platforms are adopting it right now and we need one reliable way to transfer geometry, materials (or at least coulors), layers, cameras and lights from FZ to other platforms. no current format is doing this well, especially if you consider camera settings. one format which could do it would be FBX, but it is reduced to geometry only in FZ. DAE collada as well. i also found the exported data missing correct material settings. these are long term and reported issues with the exporter plugins. it seems to me the only format currently updated with each version was and is DWG. in my workflow, i am modeling geometry and assign all materials + layers in FZ, then export the scene, import it into C4D where i do the setup and then render with the octane plugin render engine. the problem is: i cannot transfer my FZ scene as it is to C4D, just the geoemetry + materials + layers and only by exporting to LWO first, then importing this format into C4D. all other exchange formats are not working as well, because they are missing layers, materials or even don't export geometry as well.
  15. 3dworks

    Export as 3DM file

    +1
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