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snow last won the day on June 2

snow had the most liked content!

About snow

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  1. snow

    fz 9.2?

    good stuff. *eyeroll*
  2. snow

    fz 9.2?

    It was mentioned in the VRay forum about a 9.2 beta being tested and I'm curious if there is any 9.2 information that can be exposed to the public/non-beta testers? I don't want this post to turn into a formZ wish list or airing of grievances, but rather I'm asking for a little transparency from the developers and testers. What issues are being addressed in the new version? What new features are being implemented? Some video clips or screen captures would be great to see! No need to be super specific here, but I think a little transparency can go a long way for the users. This is why movies and games release teasers and then trailers before the final release... lets build up some buzz and excitement!
  3. I'm aware of the differences as I currently use both in my everyday workflow. But every time I justify one of formZ's quirks bugs I ask myself "I wonder if I should spend more time in C4D". I believe most of the stuff I create in formZ is able to be done in Cinema, but with a little extra time to properly figure it out. And, it's possible that some of that stuff is BETTER in C4D because of it's non-destructive modeling techniques when being called to revise concepts. This is why I'm curious if someone made that transition to formZ to C4D for all modeling, if it is worth that extra time and beginning frustrations to do all work in Cinema.
  4. Do you do all of your work in C4D or are you modeling in formZ and exporting into Cinema?
  5. snow

    Latest Mac OS for FZ 6.73

    Go on, we're listening...
  6. Thanks Shibui. I may give this a try for smaller models. I mostly work with retail displays so what I would be animating is a single group of products, up to around a dozen product (or maybe up to 30 in some cases). So this would mean a LOT of exports and FBX already duplicates EVERY texture in the file regardless if its on an invisible layer. I'd prodbaly end up with 60 versions of every single texture in the file causing a massive bloat haha. Sadly, it seems the best solution (until there is a fix) is to try spending more time modeling in C4D or Rhino for these cases. Oh, and that really sucks that FBX doesn't carry textures in v9. thanks for the heads up. My IT department would be very unhappy with me if I asked for an update just to downgrade.
  7. thanks setz! I tried that format but C4D doesn't recognize it 🤔
  8. I'm looking to do more more animation in Cinema4D while using formZ as my primary modeler BUT a huge issue before I do this is that groups do NOT export with FBX, OBJ, or 3DS. I'm using 8.6.5 on Windows. Can anyone tell me if this is the case in version 9? (draw 5 cubes, group, export FBX, import into C4D-- are all objects separate or within a null?) I've tested using Rhino and Sketchup and both programs allow me to group objects, export as FBX, import into C4D, and those objects show up within a null.
  9. snow

    3D printing

    http://www.formz.com/fzsite1219/manuals/TnT/index.htm#t=Export_to_STL_for_3D_Printing.htm&rhsearch=print&rhhlterm=printing print
  10. snow

    VRay 5 beta progress?

    "...I thought I was being punked. What a flashback...." lolol. It's sad that THAT is what the non-formZ users think of formZ.
  11. snow

    D5 Render

    To build on Justin's point, Cycles in Rhino 7 feels akin to Keyshot, so even if you don't know how to use this renderer, the learning curve is ridiculously low.
  12. snow

    D5 Render

    + 1 for a direct Keyshot link. I won't even ask for a plugin. Just the ability to open .fmz files in the Keyshot program would be HUGE.
  13. found it. edit > selection preview. thank you, coffee!
  14. is there a setting for this? I seem to have accidentally turned it off and objects now only highlight when they are picked, but I thought it used to highlight when you just hover over objects? Am I going crazy?
  15. snow

    One click edge to edge mapping tool

    + 1 And may I add the default size should always be proportional to the color map? ...and a "Fit To Object" option. ...and the ability to add more than one material at a time? (I'm still on 8.6 so I apologize if these have been addressed in 9).