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snow last won the day on March 2

snow had the most liked content!

About snow

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  1. snow

    Rounding Question

    I almost always have better luck rounding the individual edge instead of rounding the face.
  2. snow

    NURBS or SubD?

    try starting with a large cylinder for the cap and a small cylinder for the notch and boolean difference the two objects. then use rounding to make the corners nice and soft.
  3. Pick your object, go to the Tool Options and click on Attributes. Then in the drop-down select Cross Section.
  4. "All this computer hacking is making me thirsty.... I think I'll take a TAB."
  5. snow

    Locking onto an axis issues

    I've run across this many times. I don't think it's as much of a bug as it is just a limitation in the current ortho snap in shaded modes. I after selecting my object I usually go into wireframe mode to move it along an axis. It's not ideal, but it's a bit of a workaround.
  6. snow

    Reverting to 8.6?

    No, it was right the first time. Trashing the Autodessys folder will solve all formZ problems 🤣
  7. snow

    form•Z 8.6 Update Released

    hahaha lovely description.
  8. snow

    form•Z 8.6 Update Released

    I've used various 3D software over the years, been on many forums, and I think formZ is the only software that recommends trashing the preferences at the system level to solve problems.
  9. There is a GUIDE tool, but I'm not certain if that tool is available in formZ Free.
  10. snow

    Why isn't formz more popular?

    Honestly I have a hard time seriously recommending formZ to other designers. Yes I am very fast in creating models but find a seasoned 3DS/C4D/Sketchup/Rhino user and they could likely build the same model within a comparable time frame. Unfortunately speed isn't the only thing that matters. 3DS and C4D might lack a level of precision that formZ inherently has, but there's a level of parametric modeling that formZ doesn't have i.e. live booleans. Couple this with NUMEROUS 3rd party plugins and rendering engines and you have a hard time trying to pry a visual artist from those programs. Blender and Modo can be tossed in this mix too. C4D also has one of the cleanest interfaces in the business, especially considering the scale of the program. Blender and Modo both have VERY nice interfaces that are modern and sleek. 3DS is a little behind in this category but they have the backing of Autodesk so it plays well with everything else that is popular from Autodesk (Revit, Maya, Inventor...). Sketchup is extremely basic and intuitive right out of the box, which is very attractive, but the program has the ability to grow with the user because of the extension warehouse. Don't want to manually fillet that edge? Well there's a plugin for that. It was also free for a very long time and was initially backed by Google. Rhino, IMHO is the most comparable program to formZ but I find it a bit more flexible. The Rhino for Mac interface is super clean and the more I work with the program the more aware I've become of it's expansive tool set. However it's not inherently a solid modeler so there always seems to be an extra step or to to get what I need to the engineers in my office. It also has a LOT of 3rd party plugin/rendering engine support. Oh, and Grasshopper is awesome. I feel like formZ is best with users who know it best. I know that if I recommend it to someone they would undoubtedly come across one of the many "quirks" of formZ and I'd have to steer them away from certain tools or actions to prevent a crash (i.e. components). Having known a number of people who work in these other programs and having worked in them myself I can see why they are so popular and why many never return back to a previous program. The unpopularity of formZ isn't because it's a bad program. It's not. It's a very GOOD program..... BUT.... the many other 3D modelers/visuallizers that have a number of pros that outweigh the cons compared to formZ.
  11. +1 the axes of grouped objects needs to ALWAYS be center of volume (or center of bounding box). i don't know what causes the axes to go haywire anytime objects are grouped together.
  12. snow

    Sketchup model woes

    Have you thought about using software that is more geared towards visualization such as C4D or 3DS Max? FormZ is a great modeler, but anytime I'm rendering an entire scene I just export parts of it into C4D for ease of use. Models that render formZ useless when simply panning or rotating seems to work just fine in those other programs. I've been using C4D for over 2 years for this reason and I have yet to see it crash. It's arguably the most stable program I've ever used.
  13. snow

    Sketchup model woes

    I've had some good luck with SKP files after it's been exported to FBX. The materials are a little wonky, but the model is fairly clean. Highlight all and Ungroup a few times followed by Object Doctor and it should help. Granted, I've grabbed some models from the 3D warehouse that are beyond the grasp of formZ triage. It largely depends on the SKP user.
  14. Allow the selection of multiple objects / group, select Edit Axes, and change to Center of Gravity, etc.
  15. snow

    New material naming

    I experience this DAILY (without the MIMI script).