setz Posted October 16, 2015 Share Posted October 16, 2015 In FZ6 when Snap to Center of Face was selected, whenever the mouse was positioned on any part of face, the center was snapped. This was confirmed visibly by the green snap preview of the perimeter of the face being snapped to. Currently, when Snap to Center of Face is selected the Pixel Tolerance is respected and you have to be within that tolerance of the center of the face for the snap to be accurate. Expanding the Pixel Tolerance doesn’t help because there is still an ambiguity for which face is being snapped to because the perimeter is not highlighted, only the center dot. It was great to be able to snap to a center buried in a complex assembly, simply by hovering the mouse inside any exposed portion of a face. It would be nice to have this functionality back again. Link to comment Share on other sites More sharing options...
Tech Posted October 16, 2015 Share Posted October 16, 2015 Hi Robert, Thanks for your suggestion, we will see if this can be added. Link to comment Share on other sites More sharing options...
setz Posted October 16, 2015 Author Share Posted October 16, 2015 Thanks! Link to comment Share on other sites More sharing options...
Mike_A Posted October 17, 2015 Share Posted October 17, 2015 +1 on this. Link to comment Share on other sites More sharing options...
Bo Atkinson Posted October 18, 2015 Share Posted October 18, 2015 +1 Link to comment Share on other sites More sharing options...
¢hris £und Posted October 20, 2015 Share Posted October 20, 2015 +1 Link to comment Share on other sites More sharing options...
Andy Posted October 21, 2015 Share Posted October 21, 2015 +1 Andrea Link to comment Share on other sites More sharing options...
Jaakko Posted October 21, 2015 Share Posted October 21, 2015 I also have asked this earlier. So +1 Link to comment Share on other sites More sharing options...
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