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Tech

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Tech last won the day on September 13

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  1. Have you checked the extensions manager to see if the plugin shows in the list and is just disabled (ie no check mark in the left column?) If that does not work, check the System console utility (Application->Utility->console) during formZ startup for any messages that might yield a clue as to why the plugin does not load. You can also post to the Maxwell support forum: https://forum.maxwellrender.com/viewforum.php?f=149&sid=cc31e8e0283169817c8a3d97122be468
  2. Tech

    form•Z 9 beta

    If you missed the early signup you can still join the beta here: http://www.formz.com/fz9_beta_request
  3. Tech

    form•Z 9 beta

    The formZ v9 beta went live late last night! If you signed up you should have received an email with the download details. We had a few emails bounce and some that had previously unsubscribed from our email lists so If you did not get the email please contact support@formz.com.
  4. Tech

    form•Z 9 beta

    Hi all, We are working out a few last minute deployment issues that are taking longer to get fixed than we expected. We will get it out ASAP! Thanks for your enthusiasm!
  5. Tech

    form•Z 9 beta

    form•Z 9 beta is coming on 9-5-19! Sign up now to be one of the first to receive the v9 beta software: http://www.formz.com/fz9_beta_request Note that you must have a licensed version of form•Z pro 8.5/8.6 to participate in the beta.
  6. Tech

    Importing Vectorworks OBJ's

    Though Form•Z's OBJ exporter does offer the option to Compress texture files, the OBJ importer does not affect the texture maps in any way. Do your textures appear this way if you were to render your project as well or do the textures just look lo-res in your Shaded modes? The Display Options palette does have an option in both Shaded Work and Shaded Full mode to control the viewable resolution of the textures while you're working on them. Adjusting this higher will give you better integrity of your texture at the expense of having a more graphics-intensive view for your machine to process.
  7. Tech

    formZ to ZBrush problem

    Try the following: Plain Objects: Smooth: As Facetted (Instead of As Trimmed Surfaces) Facetted (Instead of Parametric) OBJ Options: Use Absolute Indices, turn that on
  8. Tech

    formZ to ZBrush problem

    Can you send a screenshot of your OBJ export settings?
  9. The Read/Write speeds of a solid-state drive are usually going to be higher than RW speeds on a hard drive. In theory, this should reduce your loading times!
  10. Tech

    Vray Sun does not get animated

    You can technically control any Sun or V-Ray Sun Light with the Sun Position palette. Just use the drop down menu for the field that reads "Light" (it will be set to the existing 'Sun Light' by default) and change it to any other sun light you may have in the project.
  11. Thank you all for your passion on this issue. The plugin for Maxwell is owned by Next Limit and more recently maintained and improved for them by the Pylon team. While we have made a number of enhancements to the formZ API to support Maxwell over the years, we have no control over the development of the plugin itself. As the formZ API is forward compatible, the current plugin is expected function with v9 and hopefully beyond. We are in discussion with Next Limit about picking up support of the plugin for future versions of Maxwell, however we do not yet know if this will be viable. A lot will depend on how significant the changes are in the next Maxwell API and how much support we can get from Next Limit and Pylon. I encourage everyone to let Next Limit know how important this is to you. If you are into coding and interested in contributing to this effort, please let us know.
  12. Tech

    Are there any future updates for FormZ?

    Hello, Though we aren't directly integrated with Unreal, TwinMotion, or Lumion, form•Z files can be exported into various different formats to work in each: Unreal: DWG, FBX, IGES, 3DM, SAT, STEP. TwinMotion: FBX, DAE, DWG Lumion: DAE, FBX, DWG, DXF, 3DS, OBJ We are working on incorporating BIM information into our importers but currently do not have a timeline for when it will be included. We will support VRay Next shortly after the version 9 release.
  13. Tech

    New material naming

    Could you help me to understand what you mean by "have default naming be the name?" What should the name default to instead in your opinion?
  14. Tech

    U unique Layer Naming issue

    That is a legitimate suggestion! As of right now the layers will need to have unique names, but this would make a nice improvement. Thank you for your feedback! If you have any more, please submit them to support@formz.com.
  15. A recent graphics driver update for Windows 10 on machines with Intel integrated graphics causes objects to render black in shaded work and shaded full modes. This hot fix replaces the formZ 8 OpenGL shaders to be compatible with these drivers. These updated shaders should be compatible with other graphics driver versions and other manufactures drivers as well. This fix applies to formZ pro, formZ SE (Student edition), formZ jr and formZ free on Windows. To apply the hot fix, please follow the following steps: 1. Quit formZ. 2. Download and extract the .zip file below. This will yield a directory called "glsl_shaders" in your system downloads location. 3. Copy this directory to the "\support" folder of your formZ installation, replacing the existing "glsl_shaders" directory. formZ pro: \Program Files\formZ 8\formZ 8.x pro\support formZ SE: \Program Files\formZ 8\formZ 8.x SE\support formZ jr: \Program Files\formZ 8\formZ 8.x jr\support formZ free: \Program Files\formZ 8\formZ 8.x free\support 4. Restart formZ. glsl_shaders.zip
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