Jump to content
AutoDesSys Forums
Sign in to follow this  
Des

Interior

Recommended Posts

Hi Andy,

I made everything in that model. Just use reference photos, it's usually really quick.

I made the place setting is a separate file and used it as a component, I set all the resolution to as low as possible to keep the file size down and for a quicker render.

 

 

Des

Share this post


Link to post
Share on other sites

Des

 

Really great work. So you essentially have your own form z library, nice.

 

How does it work bringing in other models as components? I have not really used components with Z. Does the component inherit any materials from the org file? What's best practice if you dont mind my asking. Iv done a bunch of renders but what's really slowing me down to the point where its not cost effective to use Z is that I need to model everything from scratch, cookers, fridges etc. 

 

Suppose the best thing to do is to create my own library. Daunting!

Share this post


Link to post
Share on other sites

Hi Andy,

I have built a library over the years but I rarely get to use the parts more than once because most jobs specify different furniture/fittings for each one.

If for example a designer specifies a particular chair type by a particular manufacturer, I search the web for their info on the chair.

If they have a 3d model available for that chair, I'd download it, import, place on it's own layer, ghost the layer and create a new "clean" FormZ model.

I find that way your overall model will be safer, faster etc. The reason is that the nice sample renders of particular models we all see on-line are rendered within their native package.

Once they export to various formats for other 3d applications, their geometry is never great. The quality totally depends on how the original modeller exported it (settings/format etc.).

I find that making my own is actually faster than going through the "cleanup" of an imported model.... mostly.

 

 

Des

 

Share this post


Link to post
Share on other sites

Des,

 

How would you model say a bed with a messy duvet cover on it, or a throw over a sofa? (Cloth like materials, curtains etc.) Tutorials for this kind of stuff are very few and far between as far as Z is concerned. Do you know of any?

Share this post


Link to post
Share on other sites

I have used Blender in the past which allows you to "drop" a cloth onto another object and export it out. Otherwise, yes, there are some objects that have to be imported from other 3d packages which have third party plugins for this kind of thing.

 

Take each project one at a time..

Share this post


Link to post
Share on other sites

For cloth I use 3DS MAX.  Sorry guys.  It is just so much easier to create cloth and have it interact with an object.  For example:  I can create a quick mesh for a blanket- displace it a bit and pull some areas up and down- then use what Max calls a cloth modifier ( you designate the type of material, thickness,etc) and you then designate the collision object (in this case a bed).  You place the mesh blanket above the bed and then drop it.  It automatically folds itself around the mattress forming creases and such.  If you don't like the outcome you just reverse the drop and do it again.  Each time it will be different.  That is a simple explanation but it takes about 5 minutes to set up and execute.  I hope that some day Form.z can do something like that.

Share this post


Link to post
Share on other sites

Hi Andrew,

 

Yeah Im familiar with 3DS Max, I typically use either Max or Z but I really hate going between programmes. Blender is way too complicated for me, Iv tried multipe times to learn it but I just cant get into it. Saying that I unerstand that the next release of blender, (is it 2.9?) will have a whole new interface, so perhaps Ill re-visit it. Not being able to import DWG is such a huge drawback for me, but then there's the new EVEE rendering engine, so who knows what the pros and cons will be.

 

Back to Z, I agree, some tools for cloth would be great. Collide A with B and freeze at any point at which you become happy with the result. Perhaps in Z 9? :) 

Share this post


Link to post
Share on other sites

Here's another angle with the lights turned off..

 

Des

 

attachicon.gifRestaurant1aLightsOffSmall.jpg

Des, 

 

I do interior renderings all the time. I really like the atmosphere you have on this one. Simple, yet warm. BTW I usually get my entourage models from 3dsky.org. They're affordable and the geometry is almost always very good.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×