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Andrew West

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Andrew West last won the day on January 17

Andrew West had the most liked content!

About Andrew West

  • Rank
    Advanced Member
  • Birthday 04/15/1962

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  • Website URL
    http://www.westillustration.com

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    Male
  • Location
    Bend Oregon

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  1. Andrew West

    Simple modeling... stuck on basics!

    One of the great strengths of Form.z is that there are usually many different ways to create the same geometry. The forums are full of variations on techniques to do things and everyone has their preferred method. In this case I would just create the wall and then go to the front view in elevation. Turn on grid snap and set it to one inch increments. Then go to the rectangle tool, select the 2D surface option and make sure that Insert is selected. Draw a 16x9 rectangle on the surface of the wall where you want it. You can now use the transform tool to offset the rectangle in by 1".
  2. Andrew West

    Can't load textures

    Corrupted image files are a constant problem in both Form.z and Vray. Always check the extension and when in doubt do a save as on the image file. This is a problem that has been growing slowly for a while now. Glad to hear you got it worked out.
  3. Andrew West

    Can't load textures

    Andrew Take a look at your underlay file and make sure it is either a standard JPEG or a Tiff. And then just for fun do a search to make sure your Video Card drivers are up to date.
  4. Andrew West

    V-Ray vrscene/vrproxy export Settings

    Flosimo Since Tech is absent in the forums I will try to explain where we are at with this. First off what you are trying to do is correct in order to bring complex geometry in to Form.z without it bogging down. That said vray proxy is broken and should not be used. According to Tech Chaos group included it in the package because it was hard to take it out but they advise not to use it. I tried at first and immediately gave up. They advise to use V-ray scene files instead because they include more information and are more stable. Stable being a relative term. In order to make a scene file you open your geometry in a separate model and then open the palette called "v-ray". The last two icons in that palette are place Vray scene and export vray scene. When exporting you need to identify the path where you want it stored and check "pack" to include all texture maps. Be aware that if there is a vray sun in your scene it will be included as well. When importing your scene file you will need to make sure you uncheck "import lights" or you will have a second sun in your scene that can not be edited. If you forget to uncheck that box then right click on the object and go to its parameters tab. Click on Edit and then turn off the sun light. When placing your scene files back into a project be very patient. The placement seems to take a lot of computing power and it is often slow and arbitrary in terms of where the geometry shows up. I will often throw a few scene files in and them place them accurately later. Changing the preview from normal to bounding box doesn't help the speed. Once you are done placing your scene files take a close look at the whole model. I often find that I have some extra arbitrary scene files placed in random locations far from where they are supposed to be. These I just delete. All in all it is nice to have this tool since the Components feature of Form.z has been broken for a very long time. I have used this to bring in trees and plants that would have killed Form.z instantly. It is still a work in progress but hopefully getting improved upon.
  5. Andrew West

    Example Images

    I agree with you that the lights need to be set by temp. I absolutely loved the way Maxwell handled lights but the time cost of using that program was just too high. I miss multilight a lot too but I need to make a living.
  6. Andrew West

    Example Images

    I agree with you that the lights need to be set by temp. I absolutely loved the way Maxwell handled lights but the time cost of using that program was just too high. I miss multilight a lot too but I need to make a living.
  7. Andrew West

    Example Images

    Very nice job. The lighting is very realistic and inviting. If I may make a couple of suggestions I would personally change the aspect ratio to show a little less ceiling and a bit more floor. Then add a spot light fixture for the light on the painting and perhaps water in the tub. The cabinetry is quite a dark void and it gets a bit lost without some definition. These are just personal comments. Technically the image is great. Keep up the good work. Are you using IES lights for your spot? Here is a bath that Justin and I did this week just for fun. Playing around with the fur tool and displacements.
  8. Andrew West

    Form Z error ID: 128: -35

    I might be able to help. What are you trying to do when this error occurs?
  9. Andrew West

    Sharp edges/creases in sub-d models?

    Personally I would forego Sub D and go straight to Nurbs modeling. In the past when modeling furniture and cars I would create profiles and then start joining them with the Nurbs Loft, Nurbs Boundery and then Nurbs extend, blend etc. It has proven to be more reliable and predictable when accuracy is important. To get sharper edges you just use Tight Lofting. Just my two cents.
  10. Andrew West

    VRAY - Huge Material Problem!

    This is still a work in progress application. For whatever reason I sometimes have the same problem. (v-ray textures not showing up in shaded view). The other issue is textures not previewing in my material palette which makes it especially difficult to find a material if you have dozens of them in your project. (Tech can you hear us?). If you have been poking around for solutions in the forum you will see that I have posted a go to fix for all things V-ray related several times. Throw out your preference folder and let the program rebuild it upon restart. Somehow this debugs the material issues for a little while. See if this helps.
  11. Andrew West

    "Show Controls" not working?

    Your pref folder if you don't know is located at C- Users-Computer Name-App Data-Roaming-Autodessys
  12. Andrew West

    "Show Controls" not working?

    Another simpler solution is to throw out your preference folder. I have had to do that quite a lot in the past year but the latest version I have seems to be much more stable. Version 10213.
  13. Andrew West

    Error writing JPEG file "logo.jpg" ?

    I think that Form.z applies the term "logo.jpg" automatically to a lost or corrupt texture map. I for one keep most of my texture maps in one place. However, I have found that when a map is lost then form.z creates a new map in the Form.z folder under Textures. If it is corrupt then you won't be able to even open it in PS. Now for the issue of materials. Are you saying that you have no materials with any attached image files for your model? Now that would be weird to get that error. Has Tech given you any insight?
  14. Andrew West

    Error writing JPEG file "logo.jpg" ?

    I think that Form.z applies the term "logo.jpg" automatically to a lost or corrupt texture map. I for one keep most of my texture maps in one place. However, I have found that when a map is lost then form.z creates a new map in the Form.z folder under Textures. If it is corrupt then you won't be able to even open it in PS. Now for the issue of materials. Are you saying that you have no materials with any attached image files for your model? Now that would be weird to get that error. Has Tech given you any insight?
  15. Andrew West

    New project window missing.

    I guess there are two things you can do to get them back. First is to reset your workspace which is fairly common. The second is to throw out your preference folder and let Form.z rebuild it upon restart. I used to do this several times per week but lately things have calmed down with the latest WIP. AW
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