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Andrew West

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Everything posted by Andrew West

  1. Andrew West

    interface lag on MacOS

    Do you have V-ray installed?
  2. Andrew West

    V-Ray and Sun Position

    I just move my sun location according to what time of day I want. Moving the sun low to the west provides a nice low intensity evening glow. There are several things that don't work with V-ray sun and the one I find most disruptive is the intensity slider. You have to use your overrides in the lights parameters options in order to adjust it.
  3. Andrew West

    How do I create a face?

    One thing I do love about 3ds Max is the way that you can stack modifiers on top of basic geometry. I fmz you have to swap the sub d to get back to the original faceted geometry. In Max you would just turn off the modifier in the stack. You can also adjust each modifier in the stack in real time and go back and forth to see the results. I would love to see something like that in FMZ.
  4. Andrew West

    V-ray troubleshooting

    To all of you out there that are using V-ray now and might be having some issues I have a generic solution to a lot of your troubles. As I get more heavily into materials and lighting I have noticed some really strange and unpredictable behavior. Things like the material editor really slowing down and material previews not showing. Then last week my ability to create and edit V-ray cone lights suddenly vanished. SOLUTION: Throw your Autdessys Preference folder in the trash can. When the program is relaunched the folder will be re created. To find this folder it is in an unusual place (at least for me) Go to : C_Users_(Your Computer Name)_AppData_Roaming_autodessys. Happy hunting. Andrew PS- One other useful tip is to never waste your time with the V-ray Proxy objects. I have been informed that this is an old tool that needed to be included for some reason. It does not work. You should create V-ray scene files if you want to bring in high poly models and keep your resources optimized. It works great for trees, bushes and people. When creating scene files you will find that the program creates a sun light with the scene model. When you import the scene you will need to disable the sun or you will end up with multiple suns in your project. To do this you need to to to the objects V-ray parameters and edit the sun out. Just an FYI
  5. Andrew West

    Example Images

    Okay folks. We are getting close to the release date and we all want to see what people have been creating with V-ray. I thought perhaps I would get the ball rolling. Post away.
  6. Andrew West

    Example Images

    Allen I use plane lights and mesh lights almost exclusively now. For my light fixtures I use a sphere and then mesh light it. Works so much better than cones or points and seems to have no affect on render time. IES lights are a bust for now. V-ray seems to ignore the intensity so I have to adjust them up to extremely high levels to do anything. The nice thing about mesh and plane lights is that they can be used as fill lights and directional lights and quickly scaled.
  7. Andrew West

    Example Images

    Allen I use plane lights and mesh lights almost exclusively now. For my light fixtures I use a sphere and then mesh light it. Works so much better than cones or points and seems to have no affect on render time. IES lights are a bust for now. V-ray seems to ignore the intensity so I have to adjust them up to extremely high levels to do anything. The nice thing about mesh and plane lights is that they can be used as fill lights and directional lights and quickly scaled.
  8. Andrew West

    tool bar issues

    Hmmm. All these things should be retained in your preference folder only unless I am confused .....which is often the case. When you deleted your preference folder did you go to: C drive/Users/Your computer name/ App data/Roaming/Autodessys? Do you have multiple copies of either Form.z or V-ray on your drive?
  9. Andrew West

    Example Images

    I think it looks great. We are all our own worst critics at times. I agree that Maxwell was fantastic but I just could never justify the time it took to create images like this. If on inspection you find that the image is a bit blurry you can increase the shading rate under the Raytrace settings. It only slows down my render a little but I have a fairly robust machine.
  10. Andrew West

    Example Images

    I think it looks great. We are all our own worst critics at times. I agree that Maxwell was fantastic but I just could never justify the time it took to create images like this. If on inspection you find that the image is a bit blurry you can increase the shading rate under the Raytrace settings. It only slows down my render a little but I have a fairly robust machine.
  11. Andrew West

    Example Images

    very nice. Did you add the light stars in Photoshop?
  12. Andrew West

    Vray renders textures inverted

    It is Monday so it was time to throw out my preference folder again. Once I did that your model rendered perfectly in V-ray. Once again this seems to be the go to fix for all problems V-ray related. Cheers AW Beware transparency maps in V-ray. They seem to corrupt materials very easily. I rendered your model out with no Trans maps and it worked fine
  13. Andrew West

    V-ray troubleshooting

    It is Monday so it was time to throw out my preference folder again. Once I did that your model rendered perfectly in V-ray. Once again this seems to be the go to fix for all problems V-ray related. Cheers AW Woops, posted in wrong location.
  14. Andrew West

    Vray renders textures inverted

    I am stumped on this one. I got your double pedal to work by renaming it and doing a save as in PS. However, it is the single pedal that is causing a lot of issues. Changing it in PS doesn't help. Everything seems to be set up properly. One thing to note is that once you set up your material in Shaded and translate it to Vray it is almost impossible to change some of the V-ray settings. For instance, I eliminated the transparency map in RZ but V-ray just wouldn't let go of it. So I had to create a new material to get rid of it. Still didn't solve the problem though. I hate to say it but throwing out your preference folder might help. Sometimes Vray holds onto things and never lets go. Really wish FMZ would solve all their texture mapping and material issues some day. Perhaps if Tech checks in some time they might have a solution.
  15. Andrew West

    tool bar issues

    When all else fails throw out your preference folder. FMZ will rebuild it when you relaunch. I can't tell you how many issues this solves for me on a weekly basis.
  16. Andrew West

    obj import issues

    This has been an issue for many years now. Translations of materials from other programs has always been an issue in FMZ. I wish there was a simple solution to this problem but I am afraid that it may never get solved. Are you receiving models from clients or downloading models from websites like TurboSquid? If they are coming from clients have them send it in a different format like 3ds or fbx. If they are coming from a website see if they have them in FBX. Then there is also this free online file converter that I have used in difficult situations: https://www.yobi3d.com/3d-file-convert The file size has to be below 40MB which is unfortunate for larger models. My other go to solution is to import it into a different program first and then into form.z. I keep around an old version of MAX for this purpose as well as a few others. Curiously I have found on occasion that some models I get in OBJ translate perfectly into FMZ with all materials properly mapped and no transparency issue. I guess it is how that person texture mapped the object or how they saved the maps. I really should study those models to see what it different about them.
  17. Andrew West

    Example Images

    I have been going back and forth with V-ray lights experimenting with different combinations. Plane lights are excellent for interiors but I usually start with a mesh light (box) floating in the middle of the space to start with. I just need to make sure that it is not too close or intersecting any geometry. Another thing I try to do is to make a plane light that has an image map (HDR) that brings some atmospheric color into the space. Looks like you might have that as well. Or did you add a dome light with a map? I hope others can benefit from these conversations in the forum.
  18. Andrew West

    Example Images

    Very nice. What type of light did you use inside the booth?
  19. Andrew West

    Example Images

    WIP shots of current project. Comments? I always find water to be a real challenge in V-ray. I really wish I could get caustics to work. No matter what I set it to I can not get it to change my image. It just slows the rendering down and nothing else. Has anyone gotten it to work with FMZ?
  20. Andrew West

    Scattered textures fix?

    Texture maps and their links to the original folder are a huge problem in Form.z and I have experienced this in both Maxwell and V-ray. I too copy and paste models from my library into new projects and the maps frequently get lost, corrupted, or not linked no matter what search path I designate. Integrating a new render engine into Form.z has been a major issue for many years now and the introduction of V-ray has been a bit of a mess to say the least. I have found that every time your program crashes (which happens to me regularly) your preference file will get corrupted which in turn leads to all sorts of bizarre and unpredictable results. Throwing out your preference folder still seems to be my only go to fix for a lot of these issues. Perhaps some day they fix this but I am no longer expecting any further updates to the program since all progress seems to have stopped for quite some time. I hope I am wrong as I have been waiting for this integration for almost a decade. I really hope I don't have to learn a new program at this stage of my career. AW
  21. Andrew West

    Why do my lights shine through objects?

    Are you using V-ray or just straight RenderZone? If using V-ray I would forget about point lights and use a flat plane or a mesh light. Much simpler and easy to control. Better still if you have the time your project would benefit from Maxwell but that is much more of a commitment. It certainly still looks like you have issues with shadow casting and receiving in both your lights palette and your materials.
  22. Andrew West

    V-ray troubleshooting

    Once again. Had to throw out my preference folder. The program slowly starts behaving worse and worse and you almost get used to it. Throwing out your pref folder is like getting a new computer. You wondered why you didn't do it sooner. In this instance my texture maps were loading poorly, not showing properly in the palette, and generally getting glitchy in the V-ray materials options. Then the project I was working on seemed to loose half the maps. All is well now. Hope this info is useful to everyone until FMZ gets around to fixing this.
  23. Andrew West

    Why do my lights shine through objects?

    Sure looks like you have shadow casting turned off in your light setting. It needs to be enabled for all your lights.
  24. Andrew West

    Example Images

    One other channel that I have been using lately is the effects channel. This contains the glare and bloom effects that help make the image a lot more realistic. Especially the interior scenes.
  25. Andrew West

    Example Images

    I just use the default PNG for all my channels. Using the Reflection Channels is the only way to get the control of the reflections correct in your final image. Since most materials have some degree of gloss it adds a lot of realism to the image. It is also one of the great strengths of V-ray and every good illustrator uses it along with the depth of field channel and Material ID channel. Knowing when to stop messing with your model and then taking it into 2D for corrections and modifications is key. Channels allow that. It will save you a lot of time and $$$$$. Once you get the hang of it you can composite in minutes.
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