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Another Maxwell Render


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#1 Andyb

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Posted 21 February 2017 - 01:30 PM

Hi guys,

 

I really like Maxwell so far, this is my 2nd render. Far from perfect but its pretty nice I think.

 

The multilight feature is really cool. I have avoided the GPU render engine though as its crashed during the night on many occasions and besides, it does not support multilight. Disappointing, but it is a LOT faster than CPU though.

 

I am still getting a LOT of noise :( which has been amplified after I have uploaded it...

 

Andy

 

 

 

Attached Thumbnails

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  • 1.4.jpg

Edited by Andyb, 21 February 2017 - 01:40 PM.

  • Des and AHTOH like this

#2 Des

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Posted 22 February 2017 - 02:56 AM

Excellent Andy! Really good renders..

 

Des



#3 Tech

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Posted 22 February 2017 - 09:32 AM

Hi Andy,

 

Looks good!

 

Don't forget to check the "performance suggestions" document(s) to speed things up.  I don't have the link handy right now, but perhaps someone else can post the link for you? ;)



#4 Shibui Design

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Posted 22 February 2017 - 01:41 PM

Those look really nice Andy. Curious what SL these achieved and how long did it take to get there? As Tech mentioned above, there are some handy time-saving performance suggestions (somewhere) to speed things up. Multilight is the killer feature for Maxwell and no other render engine IMHO does a better job simulating real light and real materials. 



#5 pylon

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Posted 22 February 2017 - 03:20 PM

Renderings look great! Here are some links to help you improve your rendering performance:

 



#6 Andyb

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Posted 22 February 2017 - 07:35 PM

Hi guys,

 

Thanks.

 

I recall that those images got to around sl 18/19 after about 22 hours though! (2k square resolution with the CPU engine)

 

My spec...

 

Win 10

Nvidia 1060 GTX 6gb

i7 6800 cpu @ 3.4 ghz

16gb gb

 

I have been using pinhole camera, real world light settings etc. I think the noise is just my lack of skills with materials and lighting in general if I'm honest. (still a total noob) Anyone know if that render time is excesive? On this occasion it was not a problem as I was out at work, but it would be nice to get the render time down.

 

Andy

 






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