

pylon
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pylon last won the day on April 18 2019
pylon had the most liked content!
About pylon

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Hi All, In case I was not clear before: the decision to not support a formZ plugin for Maxwell 5 was made solely by Next Limit- not by me. I am troubled by this development as well. I have been an active part of this community for many years, and don't want any bad feelings headed my way.
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Hi All, Unfortunately, I am no longer under a regular contract with Next Limit to develop the Maxwell plugin for formZ. Next Limit made it clear that they were quite happy with my development work; my understanding is that this was simply a business / market decision. I have truly enjoyed working on the plugin over the years. Listening to your feedback and gradually improving it was a satisfying process. As I'm no longer in the loop, so to speak, so for technical help with the plugin, consider contacting Next Limit through their customer portal, or else the Maxwell formZ forum here: https://forum.maxwellrender.com/viewforum.php?f=149 It's been a pleasure seeing all the amazing renderings you've made with the plugin! Ben
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I have not received an email from you... Can you remove my email address from your post? Thanks
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Hi JL I am touched that you still use Live Section, etc.. I last opened formZ 6 about 5 years ago, so I may not be of much help, but feel free to email me and I can re-send your license info & the formz serial your plugins were authorized for.
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Hi palarson, I just tested this and it seems that something has changed somewhere, an the roundover modifier is not currently working as it used to. I will investigate.
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Hi, I don't know much about this; it may be something that was written specifically for the 3DSmax environment. It might be worth asking Next Limit to request a general purpose vray material to MXM converter utility app.
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Hi Andrew, 4.2.0.3 is the current plugin version.
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Hi Andrew, Please see: http://support.nextlimit.com/display/maxwell4/formZ+|+Plugin+Log
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Hi All, Great to see Maxwell is working well for formZ users. As I understand it, there's a lot of ongoing work on the Maxwell core to support multiple GPUs, thus the relative quiet on their site. Maxwell is not going the way of Thea.
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It could be something to do with the specific file you are attempting to render. If you try with a new project with a simple cube, do you experience the same issue? If so, it's likely that something is amiss in your default project template file (in which case, you would want to rebuild your template file from the default formZ template.) Hope this helps.
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Hi Allan, For test renders, we created the "Scale" control. It enlarges / reduces your specified image size at render time, maintaining proportions. As Des says, set it back to 100% for your final rendering. http://support.nextlimit.com/display/maxwell4/formZ+%7C+Render+Options+%7C+Image Regarding the crash in Studio, have you checked your plugin log after export for warnings? If there are warnings about the presence of illegal characters in formZ entities, fix those first and see if this resolves the issue.
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Managing texture maps across multiple platforms
pylon replied to David Lemelin's topic in Maxwell Render Plugin
Hi David, Manual re-linking with the Maxwell Plugin should almost never be necessary. Use the plugin's Resource Manager to specify folders on disk to search for any missing dependencies. http://support.nextlimit.com/display/maxwell4/formZ+%7C+Resource+Manager -
an MXI from Rebus which Fails Maxwell render
pylon replied to Spacer's topic in Maxwell Render Plugin
Hi Peter, Glad to hear that opening with the correct app version worked. -
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Hi, Decals are a feature of the Renderzone plugin; other renderers are not aware of their existence if applied with the renderzone tool. For decals in Maxwell, use stacked layers with layer blending set to "Normal" http://support.nextlimit.com/display/maxwell4/Stacking+Layers
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Overexposed Previews of Materials (Realistic Match function)
pylon replied to AHDD Designer's topic in Maxwell Render Plugin
Hi, 1. That list selector is only used for editing the representation-specific parameters of the selected material. At render time, the representation for the chosen renderer will be used. 2. I recommend re-installing formZ 8.6.0.2 3. What was the problem in InDesign? What did Adobe say to do about it? 4. In your system preferences, do you have the ability to switch between the "Default macOS graphics driver" to "Nvidia Web Driver"? If you switch this, then reboot and regenerate the previews, does it make any difference?