-andrew- Posted December 7, 2016 Share Posted December 7, 2016 Hi everyone- I realize there are a few subforums here for rendering (and I have both Maxwell and Thea) but wanted to ask here because of the nature of the question, especially because I don't know if either has a solution... Basically, I'm hoping to find some method of realistically weathering large-scale materials, for now specifically concrete and other building materials. The idea is that I'd like to "apply" weathering to large structures without having repeats in the texture. Any thoughts? Thanks, Andrew Link to comment Share on other sites More sharing options...
jsiggia Posted December 7, 2016 Share Posted December 7, 2016 Andrew, How large will your final rendered image be? Joe Link to comment Share on other sites More sharing options...
Andrew West Posted December 7, 2016 Share Posted December 7, 2016 I would approach it in two ways if you are using Maxwell to render. First is to download or create some very large grunge maps. There are a lot available if you search. Then use Maxwells ability to layer dirt maps and corrosion by assigning different levels to each layer. Once you have something fairly convincing I would leave the rest of the dirt for post processing in Photoshop, again using large grunge brushes. I have brush sets that range from wet footprints and water damage to tire tracks and drips. In Photoshop to make them convincing I often use a drop shadow effect for depth. Lots of tutorials online on how to do dirt. Link to comment Share on other sites More sharing options...
setz Posted December 10, 2016 Share Posted December 10, 2016 I was going to recommend 3dCoat... but I see you already found a good solution there with Leaks PBR. Cheers! 3d Coat is a great companion for FZ. Link to comment Share on other sites More sharing options...
-andrew- Posted December 15, 2016 Author Share Posted December 15, 2016 Hi, and a belated thanks... Out of curiosity - is there a tutorial for getting 3DCoat-painted objects into 3DC then back out ot FZ for rendering with Thea? I was going to recommend 3dCoat... but I see you already found a good solution there with Leaks PBR. Cheers! 3d Coat is a great companion for FZ. Link to comment Share on other sites More sharing options...
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