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-andrew-

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Everything posted by -andrew-

  1. I have been away for a while, but I think it's time to upgrade. That is all.
  2. Hi everyone, Using 8.5.7. I am trying to draw on a surface to connect two points (shown in image) so that I can use Reshape to eliminate some geometry. Should be simple? I've tried about 50 times now (literally) looking for missing settings, geometry, checking to see if my surface is planar... no luck. Sometimes I can draw elsewhere on the surface, connecting the edges, but it's hit and miss, and I need to connect corner points. Not sure what to try next.
  3. -andrew-

    Can't draw with line on a surface...

    Started a new doc completely from scratch with 5 places accuracy Numerical / 4 places accuracy angle, Everything is planar. I'm not able to draw a line between two corner points regardless of what combinations of snapping/not snapping, inserting, etc. I try. Let's say I'm doing something wrong... It shouldn't be this difficult. I have lost a full day of productivity trying to do this.
  4. -andrew-

    Can't draw with line on a surface...

    Thanks - a few things: 1) I don't see "Stick To Edges" in Snap Options (is this on the palette?) 2) I also don't see "Snap To Endpoint" 3) I tried deriving the face and projecting; when attempting to project, I get this message: "Inappropriate entity selected for the Projection of Solid tool. An object should be selected."
  5. -andrew-

    Can't draw with line on a surface...

    Another example - completely from scratch - shaped drawn on the plane, inset, one extruded, one flat. I'm unable to draw lines from point to point on the top surface (corners or edges) and can no longer reshape into the shape. Any help appreciated... thanks shapes.fmz
  6. -andrew-

    Can't draw with line on a surface...

    Further investigation... I can extrude upward from the reference plane from here, but not cut downward into the shape. Cannot figure out what's going on here...
  7. -andrew-

    Can't draw with line on a surface...

    Thanks Andrew - interesting, because I tried again, starting from a completely new file, working on the Z plane, with the same result of not being able to connect corner points, regardless of settings. Additionally I couldn't even connect/draw a line through corner points when starting on the 2D object before extrusion. I can tell you this with 100% certainty. What other settings did you have active? FWIW, just to test, I was able to successfully draw a circle and have it work as expected... (simple circle drawn from the inside corner point...)
  8. -andrew-

    Can't draw with line on a surface...

    Thanks - Sure thing - attached. Untitled4.fmz
  9. Hi all, Is there a guide with all info in one place for using a Space Mouse with FZ? I like it, but it's too sensitive.
  10. I'm trying to join these two objects... the "arc" was creating by deriving the top edge of the other object & thickening. Can't seem to get a truly clean (symmetriocal) join. Any help appreciated! joinTest.fmz
  11. -andrew-

    3D Connexion Space Mouse... controls?

    Hi Joe - Yes, I'm aware of the controls... unfortunately, there is no change after adjusting.
  12. -andrew-

    Can't figure out how to connect lines...

    When I came back to this issue this morning, the arc tool was no longer working properly (it was creating a segmented arc) and I couldn't properly set the center point. Restarted... looks like everything is working for now. thanks all.
  13. I have a few lines I've drawn in 2D that I want to connect at their endpoints, and I've tried about 20 different things but can't figure it out. How can I do this? Hopefully I'm just missing something obvious. Any help appreciated!
  14. -andrew-

    Can't figure out how to connect lines...

    Figured it out
  15. -andrew-

    Can't figure out how to connect lines...

    Tried it - doesn't work. My goal is to end up with a filled object - using join in this case appears to work, but the lines remain separate. lines.fmz
  16. Hi all, I've tried a lot of combinations, but cannot find one that works for exporting .obj to Blender - while the geometry appears to be correct, when shaded, there seems to be some incorrect interpretation of smoothing. How can I fix this?
  17. Hey, I'm just glad you guys are here to help
  18. Hi Bo - I'm asking here mainly about geometry. I say "mainly" because I don't know if there are material settings that could cause or prevent the issue. A lot of this has to do with the way this and other programs handle one- and two-sided geometry. Part of the report from the Blender group indicated that some geometry was doubled. This can be faces, edges, or points, and can cause surface normals to appear correctly but create visibility and rendering issues. Also, obviously, we don't want stray geometry to clean up. The main idea being that I need to determine what 3D export settings to use to get the "cleanest" working files, so that I can most efficiently/effectively process whatever needs to be done in the target software.
  19. Ok, figured it out - for some reason, the textures/materials are exporting as an alpha blend instead of opaque. Hmm...
  20. Morning John - thanks for the note. I've tried both - It seems to be ok with preview and Cycles rendering in Blender, but not with Eevee (new built-in, non-raytracing render engine). I'll try posting in the Blender community to see if anyone knows what's up.
  21. Got some feedback from the Blender community: "All your vertices are doubled and the edges are split." So... how can we avoid this? I'm not sure what export options to choose to fix...
  22. -andrew-

    Import from Solidworks?

    Thanks John! I'll likely be doing the majority of texturing in Blender, but may assign them in FZ as placeholders.
  23. -andrew-

    Import from Solidworks?

    Just wondering what the "best" method of importing form Solidworks is - my goal is to: Import models provided to me that have been exported Make adjustments if necessary (mostly making sure things are grouped properly - not really modeling) Export for rendering in Blender Has anyone gone through this or a process similar? thanks!
  24. -andrew-

    How do I get a bigger grid?

    Thanks very much - will take a look at this closely.
  25. Hi all - I'm working on a project (in 8.6, PC) and can't seem to get the grid to be subdivided. Here's what I'm trying to do, for example: make a grid that's 40mm x 40mm with a 1mm grid. However, I can't do it - I can make a grid that's set to 1mm (2mm x 2mm) with 10 divisions, but if I try to make a 20mm grid (40mm x 40mm) I just get four large empty quadrants. Maybe I'm forgetting something here but I can't get it to work even after quite a bit of experimentation....
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