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-andrew- last won the day on May 7 2018

-andrew- had the most liked content!

About -andrew-

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  1. -andrew-

    Mesh by # of divisions?

    Oh... fyi, no, this didn't do what I needed as it doesn't seem to work on a single face of an object - only the whole object.
  2. -andrew-

    Where's the info on 9?

    I wish I'd known about the beta... or something more than the bullet points, really. I haven't been able to find any feature descriptions, screenshots, videos, etc.
  3. -andrew-

    Mesh by # of divisions?

    Ok... four years later is there a way to do this yet?
  4. -andrew-

    Where's the info on 9?

    Thanks Chris - interesting, since we can purchase but can't really see anything but a bullet list of new features. Hmmmm.....
  5. -andrew-

    Where's the info on 9?

    Hi everyone, Haven't been here in a while but got the NYE special email, and was surprised I hadn't heard anything about 9. I eagerly jumped to the home page to find... v8. Just saw the forum post about the v9 beta, but as noted I haven't been here in a bit and it's the first I'm hearing about it... pretty excited. Where can I find out more?
  6. Can anyone recommend any tutorials or guides for modeling streets, curbs, driveways, etc. ? These need to conform to terrain... but need to be "geometrically realistic" [edit] Also looking for methods/references for highways, incl. overpasses and guardrails
  7. -andrew-

    Copy/duplicate "inserted" geometry on face?

    Thanks guys. A little surprising, but I'll work around it.
  8. I just tried duplicating a rectangle on a face of a larger object (think... windows) and found that while the first rectangle is inserted, all duplicated become separate objects. Is there a way to duplicate geometry and have it remain inserted?
  9. -andrew-

    Modeling frames

    Hi guys - Clones: Tried it... maybe a solution. Will have to investigate a bit more. Alan - might be ok for simple geometry, but wouldn't really work, time-wise, for something like a complex prism where even a small change can have a pretty big ripple effect...
  10. -andrew-

    formZ v8.6.4 released

    I'm running 8.6.4 but just started getting a notice to update to 8.6.4... ??
  11. -andrew-

    Simple modeling... stuck on basics!

    Thanks Chris - did you snap using the diagonal corner?
  12. -andrew-

    Simple modeling... stuck on basics!

    Here's what I did: 1) Create wall (14' w x 2' d x 16' tall) 2) Set grids to 2" 3) Draw 16x9 rectangle on the surface of the wall, 2" in from left side 4) Use uniform scale tool on rectangle, clicking first on bottom left corner (carefully! It's easy to miss it somehow, even with snapping) and then click bottom right corner, and dragging horizontally to the grid 2" in from the right. Clicking on the upper right corner snaps to the corner but will not snap accurately to the grid or guides...
  13. -andrew-

    Simple modeling... stuck on basics!

    Hey Chris - I think that was the first thing I tried, and it wouldn't snap properly during scaling. You can see in my image in my first post that not only did I have snapping on, but even tried it with a guide set up at that 2" distance... I see you posted again regarding scaling a face on another face, so I will go read that but assume it's something to do with this? thanks
  14. 8.6.4, just made my modeling window smaller, and it is completely distorting the view. Modeling tools also don't line up with what's actually being modeled. In the "after" pic, the smaller object was modeled with the first click at the world origin.
  15. -andrew-

    Simple modeling... stuck on basics!

    Hey Andrew - the rectangle isn't 16x9... it's 16:9 at whatever size it scales up to when fitted between the 2" margin on each side of the structure. What your'e describing is the first thing I tried. Seems simple... but doesn't work. When scaling up the original 16"x9" rectangle, it doesn't snap properly to the grid, or, in this case, the edge of the offset segment. Is there a free screen capture software you know of (PC)? I'll make a video.