DMclean Posted February 1, 2016 Share Posted February 1, 2016 When you pick a material in the Materials palette, Right Click on it and chose Duplicate, a copy of the material is created, but the original material remains selected. Wouldn't it make more sense that the duplicate is selected? Every time I do this I get caught by it. I duplicate the material then start editing the Image Map or properties and then realize that the materials in the scene are changing, when what I really want to do is change the new materials and apply it to some different objects. I usually duplicate a material because I want essentially the same material but want to make some changes and then use it, not make a copy that will remain intact while I change the original. When you Save As a model, you find yourself working in the new model, not working on the old one. In that sense I guess Duplicate behaves like Save a Copy, but it just feels counterintuitive to me. Doug Link to comment Share on other sites More sharing options...
Jaakko Posted March 18, 2016 Share Posted March 18, 2016 I like this suggestion. Link to comment Share on other sites More sharing options...
DennisA Posted March 18, 2016 Share Posted March 18, 2016 BIG +1 did the same most of time. Also would like an option to duplicate decal & texture map setting. Link to comment Share on other sites More sharing options...
Bartjuan Posted March 21, 2016 Share Posted March 21, 2016 +1 Link to comment Share on other sites More sharing options...
ZTEK Posted March 28, 2016 Share Posted March 28, 2016 +1 Link to comment Share on other sites More sharing options...
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