johnalexander1571 Posted August 23, 2021 Share Posted August 23, 2021 Anyone find Ambient Occlusion in Twinmotion? One thing I wish it had. Quote Link to comment Share on other sites More sharing options...
jldaureil Posted September 10, 2021 Share Posted September 10, 2021 TM has is own ambient occlusion system at the render level TM 2021.1.2 doesn't have any setting for this (automatic) (TM 2019 woks with some simple settings) AO is not supported for materials ao map... This is something I've requested (full PRB materials support ) JL Quote Link to comment Share on other sites More sharing options...
johnalexander1571 Posted September 10, 2021 Author Share Posted September 10, 2021 Thanks, Jean-Luc! I just completed my first building material product animation using TM, and I must say it was a very good experience. I think I have convinced my team that rendering days are over. Quote Link to comment Share on other sites More sharing options...
jldaureil Posted September 12, 2021 Share Posted September 12, 2021 Rendering Days are cleary over here !😁 Tm is in constant evolution... It's a real pleasure to work with.... Justin Montoya 1 Quote Link to comment Share on other sites More sharing options...
jldaureil Posted September 12, 2021 Share Posted September 12, 2021 (edited) I forgot We have developed a small base setup which optimizes the base rendering well. (for architecture) If you want we can share it with you tomorrow at the office ... Just send me an email jldaureil[at]alicepro[dot]fr Edited September 12, 2021 by jldaureil johnalexander1571 1 Quote Link to comment Share on other sites More sharing options...
johnalexander1571 Posted September 13, 2021 Author Share Posted September 13, 2021 e-mail sent😀 Quote Link to comment Share on other sites More sharing options...
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