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johnalexander1571

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Everything posted by johnalexander1571

  1. johnalexander1571

    What to turn off in VRay for animation?

    Can we make this a place where tips for speeding up VRay for animations can be placed? Does anyone have an idea what settings in VRay can be changed or set to 0 when not needed by the actual render?
  2. johnalexander1571

    What to turn off in VRay for animation?

    Yeah, it is still much faster and this is better if I get into a pinch or have an epic number of clips to render. I usually just render overnight, so it has to be quite a few clips to help, but over the weekend this will allow almost double the frames returned in that time space. Thanks Justin
  3. johnalexander1571

    What to turn off in VRay for animation?

    Yep the denoiser is not applied to animation frames. Oh well, I still have half the render time now because of dropping the quality level and adding the GPU. Thanks for your experience.
  4. johnalexander1571

    What to turn off in VRay for animation?

    Ahhh! Spoke too soon, the generate animation frames are skipping the desnoiser it looks like. Rebooting now to rule out windows.
  5. johnalexander1571

    What to turn off in VRay for animation?

    Hi Justin, Sorry it took a while to get back to this project. Thank you so much for your insights, this understanding you laid out for me allowed me to quickly get the frame rendering time down from around 2:00 minutes each to 38 seconds each. That's a substantial difference and just what I was looking for. I don't have any of the features that aren't working in GPU mode in this project. Thank you, thank you, thank you. ps the drill is a bit heavy, but we're liking it.
  6. This Sketchfab model from my example is about halfway down this page: https://kineticsnoise.com/liftwrx/drawings-bim.html
  7. Hi mojo, I made some Sketchfab models earlier in the year. Sketchfab is not expecting smooth geometry. All of my geometry here is smooth it is a manufacturing co. The trick is to mesh your model. Luckily formZ is a vast set of tools that allow us to navigate this thorny ass problem in one click. Use the mesh tool set to triangulate on all of the objects in the file. See attached shot for the settings. This operation takes a while, as it uses one core, but there is a lot to do. This operation preserves all of your mapping. This is critical because you have to do all of that in Sketchfab. Something else helpful to know is that your Sketchfab model is organized by material. You could turn the visibility of an object on and off this way. All objects with a material in common will be controlled together. It sucks to do all of the texture final settings in Sketchfab, but its display system is just not the same as Z so it has to be tweaked anyway. The trick is in getting your model "right" before you upload and do all the texture set up. ps. save a non-facetted copy of your model first for the inevitable revision!
  8. johnalexander1571

    What to turn off in VRay for animation?

    Hi Justin, Thank you very much for that. Here is what I have, I'll try some tests next week. This is fairly nice hardware for a change I have let my boss know that I need to stop and research this so this we save more time in the long run...
  9. johnalexander1571

    What to turn off in VRay for animation?

    Hi Justin, Thanks for answering. In contrast I have been going crazy with it. I have used the Imager to run my machine for 4 solid days rendering clips at 1080p. I so far am not using compression for the raw fan and .avi files. I am assembling in AE, then will export compressed at the end. Doing a 2 minute explainer video. I am past a minute now. I am able to confirm here that the .esc key and all methods to stopping a generating animation fail. As a result, I do workaround by planning and keeping files saved so I can kill the whole shebang if I need to. It is faster to kill it and relaunch. I have discovered too that once you do the first half of an animation without any visible noise you can lighten up on the settings and show a little grain toward the end. I am hoping to learn what I might do to run the clips a little faster. I am glad that the default setting for GI do not flicker like crazy when you make an animation like MODO's did. (went off to use that professionally for two years, now back with formZ) This is really the first time (since my first Infini-D class at OSU in like 1992) I have actually had a machine in front of me capable or producing nice 1080p animations. I am going to make animations all the time now! ps I am using AE for any motion blur. Once my animation is done in a few weeks it will be up on Youtube, so I will be able to link to it here.
  10. johnalexander1571

    C-Mesh - Facetted «Nurbs by boundary »

    I want the C-Mesh tool as well. +1
  11. johnalexander1571

    wip & recent renders

    I agree with Andrew. I used Maxwell once on an arch viz illustration and made the mistake of e-mailing my intermediate results before they were done. The client (a developer) withheld a payment on me, demanded all of the source files so that they could have someone else finish the work. I had to go in and speak with his wife when I took the files in (he wouldn't even talk to me) and assured her that if given the chance I could complete the work to their satisfaction. After they shopped the files around and realized they didn't have any choice, they let me finish the piece. When I turned in the final, the only thing I can say is that the developer became the happiest man in the world. He was bouncing around in his office raving about his image. I have never been more happy with a client's response. He hoped that I make the image the focus of my own business website he was so happy. This also had more to do with a client not understanding how rendering works, and I have given up trying to explain it. I should not have shown early sub-par results and VRay would sort of help that to be avoided. It also allows that minute single change that needs to be done to the whole render not be so darn painful. I am not sure that VRay's sheer speed would have saved the day back then, but being able to render as you go along building your model is how you get to a nice render at the end. Especially lighting and materials. For every excellent render, there are hundreds that are discarded along the way. Each one gets better than the last.
  12. johnalexander1571

    Example Images

    Yes, I used the S-Scatter tool for those. There are about 24,000. I have a powerful machine. I will tweak my recipe next time, I didn't do enough variation in the scale of the stones. I would do some more texture variation as well.
  13. johnalexander1571

    Example Images

    Here is a simple composite I just did. The AC unit is a photo, the mounting hardware is what we sell here at our company. I do a lot of stuff like this. Disclaimer... the AC part is a Getty Image that my company purchased the rights to, so please don't use this image for any reason.
  14. HI all, I am having tremendously long wait times saving on Windows 10 64. Yes my files are over a gig, and I do build them according to Paul's old guidelines. I have never had a solid state drive before. Would adding this to my machine this speed up saving files to a folder stored on the desktop for working? Thanks, John A
  15. johnalexander1571

    Will a solid state drive speed up saving large files?

    Hi Justin, I did that, it is working great on new files. Thanks.
  16. johnalexander1571

    Will a solid state drive speed up saving large files?

    I now suspect this has to with formZ saving the shaded work or full image that is being displayed at the moment of saving. My save times have inexplicably gotten shorter though, even for larger files. I wonder if my machine was doing things in the background when I was seeing the trouble.
  17. johnalexander1571

    STEP Import not available!!!!

    Hello, This happened recently to me, support gave me a way to fix it. Are you on Windows? If so look here, if you see the step.fzp call support 614-488-8838. Or e-mail at support@formz.com.
  18. johnalexander1571

    Will a solid state drive speed up saving large files?

    I believe that formZ didn't used to do this. I was away for a while and came back. I am using formZ all day every day now and noticing this drag. I was suspicious that it was calculating the save and then checking the drive directory to see if there is enough room before actually writing. This is a wild ass guess, what would be called speculation.
  19. johnalexander1571

    Will a solid state drive speed up saving large files?

    I should also state that is opening without the big delay at the start, so the file opens much faster than it saves.
  20. johnalexander1571

    Will a solid state drive speed up saving large files?

    Hi Justin, I think that helped make it faster once the save progress bar starts. I am getting a long delay before the progress bar even starts. About as long as the progress bar takes. It almost seems as if it is saving somewhere else and then saving the file into the required directory. What is it doing before the progress bar starts?
  21. johnalexander1571

    Thoughts on BIM and its impact on FormZers

    Hi, I have been making Revit Families with formZ. I set up all the parts in formZ in the location I wish with respect to each other and the origin. Cut/copy each part into its own file, and export as dwg 13. (I have noticed that .dwg format is working so very well). Insert/import Cad the part into Revit into the Revit Family .rfa file. It will appear in the correct location. Right click and full explode. Turn off show shape handles in the properties for the object. Assign Revit Material (I usually go and pre-create the materials I need in Revit) and visibility for the part as normal in Revit. Repeat until all parts have been imported and assigned. Next I set up my data, then my part version configurations. (set up all data first before the versions!) Then I save and use as a family. This has been working very well, and has been a very lucrative avenue for me. People who make Revit content properly are hard to come by and in demand, even when companies don't realize it. I made quite a few Revit models here to save the money from going out of house for them (very very expensive) and my leadership realized that it was something they should be doing in-house and created a new position for me to do it full time. Hope this helps those that are looking for a valuable route to use formZ in conjunction with Revit. For me, the price of formZ vs trying to model in Revit with those tools is quite worth it. In addition, importing Solidworks STEP files into formZ works almost without flaw as well. So, I can take a Solidworks file and use formZ to create a Revit Family. In fact formZ should be the "front end" modeler for Revit. The workflow has been almost seamless and headache free, believe it or not. Cheers, John A
  22. johnalexander1571

    Thoughts on BIM and its impact on FormZers

    I have seen this, an upcoming product called Unity Reflect: https://blogs.autodesk.com/revit/2019/06/unity-technologies-announces-unity-reflect/ This seems promising. Autodesk and Unity collaboration. One click supposedly. I have been using SketchFab with formZ. I also use formZ to make lots of models for Revit, it is quite painless that way.
  23. johnalexander1571

    Moving V-Ray License to another computer

    Hi Des, I might be able to help here, as I just did the same thing. My understanding, and this could be wrong, is that you just have to log into the new render server with your VRay ID on your main machine. It just needs to be able to get to it's location online to find it. I think that once you start to render, the license is used up. If you try to go back and render on the laptop while a render is going, it should refuse you. What is nice however, is that once you get the new machine logged in, you should be able to render either on the laptop or your main machine as long as there is only one session, whichever you happen to be working from. Also, I often go through WiFi in different locations, and VRay still fires up and renders because of how this works. It is really nice. I have not gone back to our laptop (some else in the dept needs it to use AutoCAD) to actually test this theory, however. Cheers, John A
  24. johnalexander1571

    Useful time wasting WIP

    Thanks Des! I can make it work with my textures, no problem. Thanks so much! Cheers, John A
  25. johnalexander1571

    Example Images

    Hi Richard, That trick at the bottom of the baseboard is sheer genius! I'll be doing that from now on! John A
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