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No Match Texture for Transparency option?


¢hris £und

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I don't understand the purpose of the 'Shaded' material type for modern 3d design purposes.  Can we not just have RenderZone as the default?  

 

As I was taught, it was meant for simpler materials on old and slow computers.  Now you pretty much have to have a newer fast computer to run FormZ, so why keep the 'Shaded' option?

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Different display modes can support different effects.  For example, RenderZone supports Reflections, whereas Shaded modes do not.  So if you use a RenderZone material in Shaded mode, it will be approximated as best it can, but it may not show all effects...

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