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formZ now runs on Surface Pro X (With Windows 11)


Anwar

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For anyone else in the community interested in this like I am, formZ now runs on the Surface Pro X (ARM PCs) provided you have the latest Windows 11 updates and the OpenGL Compatibility pack installed from the Windows store.  I also have Blender 3.0 running on the Pro X too.

 

While I can tell it is slightly faster on an Intel machine, for most tasks it is quite useable even in this emulation.

 

Will the future of PCs be all ARM???

 

-Anwar

 

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Hi Anwar,

Thanks for sharing this information.  What caught my eye is that you are using Blender as well as FZ.  Because of the organic modeling capability, I have toyed with the idea of using Blender.  Whenever I look at it, I feel like I am trying to relearn FZ 2.9.  But because of all the add-ons a super sophisticated version of FZ 2.9. 

I would be curious as too wether you see Blender and FZ as two very different modeling platforms or if you have managed to create a symbiotic relationship between the two.

Thanks,

Kim

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Hi Kim,

For the types of modeling formZ is good at (solid modeling) I have never found anything better.  For highly organic modeling there is Z-Brush and Blender.  FormZ can import and export to and from both of these programs easily via OBJ.  I find most of what I want to model is architectural in nature, so I always begin in formZ.  

 

However, whereas formZ does have basic object animation, it does not have collision detection, particle systems, fluid dynamics/physics nor many such features you can find in Blender.  So if I need advanced animatronics, I will have to export a formZ model to Blender.  In general between these three programs, you can create pretty much any 3D visualization you want.  FormZ and Z-Brush are reasonably priced, and Blender is free.  This combination beats the HUGE and ongoing expense of Autodesk subscriptions in my opinion.

 

Just what I have found in my experience, hope it helps.

 

-Anwar

 

 

 

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Hi Anwar,

I agree with what you say about FZ and Blender. So far, I have not been successful importing/exporting to or from Blender with OBJ.  I have only used STL.  If you don't mind sharing, what settings do you use when you export from FZ using OBJ?

Thanks,

Kim

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Hi Kim,

 

I haven't had any problems with the default settings for OBJ in either program.  What issues are you running into, perhaps I can see if I can reproduce them?  Or maybe I can recommend a way to change the settings to address your issues.

-Anwar

 

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Hi Kim,

When I open your formZ file it has to be converted because it was created in a previous version (I am on the latest 9.2.0.1).  When I use the default OBJ settings in this version of formZ it imports to Blender just fine.

 

So I cannot reproduce exactly what you are experiencing for two reasons:

1) I am on PC, not Mac

2) I am on the latest version of formZ

You would have to ask formZ Support for help with your version and platform.  Sorry I couldn't be of more assistance.

 

-Anwar

 

Edited by Anwar
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Returning to the original post for a minute anyone interested in formZ on Windows 11 on ARM might also want to know that:

1) Python can be installed and scripts work

2) V-Ray 5 will also run in emulation on Windows 11 on ARM

Edited by Anwar
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Another update for anyone following this:

FormZ and Blender's latest releases do work on the latest Windows 11 on ARM, however, Z-Brush will not at the present time.  It will install successfully but it will crash when you try to launch it.  So not all 3D programs work yet...

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Thanks Anwar for taking a look at my files.

Interesting that it came across as an older file Mac to Windows.  I am working on the most updated version of FZ pro v9.2.0.1 (Build A46A).  Looks like I will need to take up this issue with Tech Support on Monday. 

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