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Everything posted by Anwar

  1. -Apple will release ARM machines this year, and fully convert to ARM in 2 years -NVIDIA bought ARM -Microsoft Surface Pro X refresh with SQ2 chip, and upcoming x64 emulation all beg the question... When will formZ support Windows 10 on ARM (WOA)? It won't run in x64 emulation when it becomes available because WOA doesn't support OpenGL, and formZ doesn't currently support DirectX. And obviously CUDA won't be available for rendering - although with NVIDIA now owning ARM, I wonder if that will ever change...
  2. Anwar

    CUDA on ARM

    Whether or not NVIDIA acquires ARM, they are adding CUDA support to ARM CPUs (https://nvidianews.nvidia.com/news/nvidia-brings-cuda-to-arm-enabling-new-path-to-exascale-supercomputing). What does this mean for the future of V-Ray rendering on Windows 10 on ARM, or for that matter Apple Silicon?
  3. Anwar

    Project Lavina Support

    Will the next version of V-Ray for formZ support Project Lavina real time with RTX graphics? https://www.chaosgroup.com/lavina?sc_src=email_271560&sc_lid=14408044&sc_uid=HlPRV6keFM&sc_llid=75295&sc_customer=72c10715-fa84-e811-a983-000d3ab2abd7&utm_source=Emarsys&utm_medium=email&utm_campaign=newsletter1394&content=monthly_newsletter#overview
  4. With Apple announcing today a transition of MacOS to ARM CPU's over the next two years, when can we expect to see formZ running on Windows 10 on ARM?
  5. Anwar

    Windows 10 on ARM Support

    Well, if we really wanted to get ahead of ourselves, we could ask for RISC-V support...lol...
  6. Anwar

    Windows 10 on ARM Support

    Hi Santa, While I agree that rendering is usually the longest running operation, and that GPU acceleration is generally more needed than CPU performance these days, there are still some modeling operations that can take a very long time to complete, so CPU optimization is by no means dead...
  7. Anwar

    Windows 10 on ARM Support

    Adobe has publicly committed to porting its entire Creative Cloud to Windows 10 on ARM, although it has not disclosed how long it will take.
  8. Anwar

    Windows 10 on ARM Support

    If formZ is using the Windows APIs properly, it should just be a matter of targeting ARM or x64 in the complier rather than maintaining two separate codebases. However, the biggest problem I see is that Windows 10 on ARM does not support OpenGL greater than 1.1, so AutoDesSys would have to support DirectX for it to work. Also, plugins like V-RAY would have to be recompiled, and of course there is no ARM hardware with NVIDIA graphics so CUDA and RTX acceleration in V-RAY and Maxwell would be useless. So rendering is a larger problem than just getting the modeler to work. As the only machine I take with me anymore when I travel is the Surface Pro X, it would be nice to be able to do modeling, even if I had to render on another device. It is expected that x64 emulation for Windows 10 on ARM will be available in the first half of 2021, however, unless DirectX is supported, formZ will still not run even in emulation.
  9. Since I render with V-Ray and use the GPU, and that only works on PC, I need to stick with the PC for that purpose. However, are modeling operations any faster on the Mac? Is it better to model on a Mac and render on a PC, or is there no speed difference between the platforms for modeling? Anyone have any thoughts? Thanks, Anwar
  10. With the release of the Surface Pro X we now have an ARM CPU running full Windows 10. However it will not run 64-bit apps unless they are compiled for ARM. Does ADS have any plans to support ARM at any point in the future? Thanks, Anwar
  11. Anwar

    Modeling Speed vs. Rendering Speed

    Hi Chris and everyone, Thanks for your replies. Chris, the three operations in modeling I have found that can be painfully slow on PC's are: 1) Moving large objects with 10s of thousands of faces 2) Using booleans to carve up large terrain models (again, for sites more than a mile across with many thousands of faces) 3) Generating hidden lines of scenes with objects containing 10s of thousands of faces Do any of these perform better on a Mac? Thanks, Anwar
  12. Has anyone successfully gotten an external Nvidia GPU on a Mac to accelerate Vray?
  13. Does anyone know if formZ works well at 4K resolution, where Windows would have to be set to scale to 200%? I've only ever used it at 1080 or 1440 at 100% scaling. Some programs GUI's have scaling problems on high resolution displays and I don't know about formZ. Thanks, Anwar
  14. What would be a better processor for modeling in formZ, an i7-8550U (1.8GHz 4 core/8 thread) or i7-7500U (2.7GHz 2 core/4 thread)? The clock speed on the 8550 goes into turbo mode faster than the 7500 but I don't know that formZ will cause the CPU to go turbo, or sustain that speed in a very long running operation. Thoughts? What matters most for modelling - core count or clock speed?
  15. Hi David, Thanks for the reply. Yes, for rendering I agree the Threadripper is probably the best processor, and I may eventually get one. I'm talking here about the processor for a ultrabook that I use to model, not a primary machine I would use for rendering. Thanks, Anwar
  16. On a touch screen on Windows 10, formZ apparently recognized the pinch to zoom gesture in the modeling window to zoom, but it does not seem to recognize any gestures to pan with the hand tool. Will the next version of formZ better support touchscreens?
  17. Anwar

    8.6 palettes disappeared

    Apparently going to the palettes menu, selecting hide palettes, and then going back and showing palettes brings them back. But I don't know why they disappeared in the first place.
  18. I quit formZ, relaunched it and my palettes have disappeared and I cannot check them to bring them back - what to do?
  19. Anwar

    8.6 palettes disappeared

    Note, I tried running the installer to repair the installation of formZ, and that did not solve the problem. I still can't access the palettes.
  20. Anwar


    I don't know if this has been mentioned before, but we really need the ability to search all the list palettes in formZ. This is done in all of the lists in Visual Studio palettes since 2012, and is really needed in formZ too.
  21. Anwar

    Mac vs PC for formZ

    I never thought I'd hear myself say this having been a PC person all my life, but I am now open to the possibility that my next computer might be a Mac. What are the advantages of running formZ on a Mac as opposed to a PC? Does Vray run on a Mac? Can it use a Mac GPU (they do not use NVIDIA like I have on my PC)? For high end workstations (like an 18 core Xeon vs i9) PC's seem to be a lot cheaper. However for the primary computer I interact with I am thinking about switching to a MacBook Pro. What are the pros and cons?
  22. With 2018 fast approaching and hopefully the next version of formZ, there are two questions I have: 1) Will AutoDesSys ever bring back the drafting module from formZ 6 and prior versions? While the new Layout program is interesting it is missing features previously found in drafting (I really miss batch rendering hidden line 2d vector graphics, and paste from modeling...). Or is this a lost cause...? 2) Will formZ 9 have the correct visual styling for Windows 10? The current version startup screen still says Windows 8, and the UI still looks like Windows 7. Also as far as the UI on Windows goes, if using on a Surface, or similar tablet, if the screen orientation is changed, the formZ UI does not change orientation gracefully.
  23. Anwar

    Mac vs PC for formZ

    Actually there is one major reason I can see for going Mac and that is if I ever got into video editing. The software on Mac seems far superior for that. Unless anyone can recommend a decent video editing software for the PC...
  24. Anwar

    Mac vs PC for formZ

    Hi Andrew, Hi Justin, Thanks for the reply. The most intensive program I will likely be using is formZ and VRay. It is sounding like I might just need to stick with PC's with NVIDIA graphics. I was expecting to hear most of the opinion on this forum be pro Mac and while the Mac has a strange appeal to me it never had before it seems hard to justify for price and performance based on what I am hearing. Maybe I will just wait and see what the state of the industry is in 2020 before making the decision to use a new platform. When it comes to price, I can find an ASUS Republic of Gamers Quad core laptop with a GTX 1070 and 32GB RAM for $2000 less than the top of the line Macbook Pro, which tops out at $4200. For that price I can get the AMD1950X Justin mentioned if I really want fast renderings, rather than another quad core laptop. The reason I became interested in the Mac is because I am no longer in architecture or graphics design - I am now a software developer by profession, and with the rise of iPhones and iPads in mobile I know of some developers who have left Windows for a Mac. FormZ is, for now, just a serious hobby - maybe someday in the future I will find a way to profit from it again, but at the moment its not how I earn my living anymore. Thanks for the input. -Anwar
  25. Anwar

    Mac vs PC for formZ

    Hi Andrew, Yes the iMac Pro is very expensive, if I need a 10+ core monster for renderings, a 16 core AMD Threadripper is much cheaper. Even an 18 core i9 is cheaper. But I am thinking about the machine I use to do the modeling and interact with on a regular basis, the MacBook Pro looks intriguing. Thanks, Anwar