allanjl Posted March 4, 2020 Posted March 4, 2020 I am purchasing some models and they have a note that says to make sure your renderer supports vertex color. Could some one please let me know? Thank you.
Andrew West Posted March 4, 2020 Posted March 4, 2020 All the models I import need to be re textured in Form.z regardless of how they were mapped previously. Vertex color mapping is not a thing in Form.z from what I can tell. Seems like something that is unique to Maya and a few others where you can paint directly on a model. A quick search tells me that it is designed for the video gaming industry to save resources.
Justin Montoya Posted March 4, 2020 Posted March 4, 2020 I concur. Whenever I have seen Vertex color, I believe they mean UV mapping, as that's how it imports in formZ, which works fine provided you don't need to change the mapping. I've edited the referenced texture image files in Photoshop without issue though.
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