R2D2 Posted November 5, 2018 Share Posted November 5, 2018 "VR Spherical Panorama: Spherical camera with independent horizontal and vertical FOV selection that is useful for generating latlong images for spherical VR use. Stereo: Enables or disables the Stereoscopic rendering mode. Stereoscopic images will be rendered “side-by-side” or “one on top of the other” based on the Output Layout option. You do not need to re-adjust the image resolution as it will adapt automatically." This from the manual - I cant get it to work, a preview showing the panorama starts when I hit render, but on the next iteration everything is just garbled pixels... any hints ? Link to comment Share on other sites More sharing options...
Andrew West Posted November 7, 2018 Share Posted November 7, 2018 Are you using GPU or CPU? Hybrid? Many of my issues have been solved by switching back to CPU and of course throwing away my preference folder. Just a thought. Link to comment Share on other sites More sharing options...
R2D2 Posted November 7, 2018 Author Share Posted November 7, 2018 Thanks for the tip Andrew, after unchecking "Hybrid" this produced one image using "progressive, use GPU, Framebuffer". But just once - now it does not work again. After "building light cache" all is scrambled again. Only CPU rendering works but this takes ages compared to GPU... I also thrashed my prefs but it didnt help so back to setting all shortcuts, UI etc. Annoying to say the least... Link to comment Share on other sites More sharing options...
Shibui Design Posted November 7, 2018 Share Posted November 7, 2018 Save your shortcuts to file before trashing preferences, then it is a simple reload to get them back. Link to comment Share on other sites More sharing options...
R2D2 Posted November 7, 2018 Author Share Posted November 7, 2018 right - I forgot doing that... Link to comment Share on other sites More sharing options...
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