snow Posted March 13, 2018 Share Posted March 13, 2018 So instead of waiting for ADS/Luxion to make a link/plugin, or waiting for .fmz files to be opened directly into Keyshot, I decided to explore the best workflow for this process. The thing I like about this is that there is very little work to be done in Keyshot, you can essentially import your model, drop in an HDRI, maybe change the lighting scheme and you have a rock-solid render in a matter of seconds. IMO Keyshot is much faster than Maxwell or V Ray and it is much simpler if you're looking for something out-of the box, but still produces stellar results. Anyways, export your model as OBJ. The options to change here are... Export Method > Plain Objects > Smooth : AS FACETTED and check TRIANGULATE ALL FACETTED When importing, the OBJ, set the UP ORIENTATION to Y, Materials and Structure > check KEEP INDIVIDUAL PARTS, and Group by MATERIALS. The only thing to look out for here is that your formZ model should not have shared materials for objects that are to be different textures. That is, don't set the same plain white texture for a brick wall and grass if you are not going to use different textures in Keyshot. After this you can keep the rendering or use any of the preset materials to improve accuracy. Transparency doesn't translate, so these are best replaced within Keyshot. Not sure if this will help anyone, or maybe it'll give people another reliable option for a renderer with formZ. Screenshots attached. SoWhat 1 Quote Link to comment Share on other sites More sharing options...
gordonjay Posted March 14, 2018 Share Posted March 14, 2018 I have been using Keyshot to render all of my formZ models for almost a year with great results. I export as an FBX with similar setting to what you are showing. If you have two objects with the same material, you can unlink them in keyshot allowing you to apply different materials to them. I have not however figured out how to change different surfaces of the same object to differing materials if I have not already mapped them in FormZ. I do not have the pro version, so perhaps you can in that version. Quote Link to comment Share on other sites More sharing options...
snow Posted March 15, 2018 Author Share Posted March 15, 2018 The only way I've been able to map a single surface of one object in Keyshot is by using the Sticker/Decal tool, but this is rare because I usually do my mapping first in formZ. Quote Link to comment Share on other sites More sharing options...
Justin Montoya Posted March 16, 2018 Share Posted March 16, 2018 Sounds interesting! Care to share any keyshot rendered examples?? Quote Link to comment Share on other sites More sharing options...
snow Posted March 19, 2018 Author Share Posted March 19, 2018 Hi Justin, Unfortunately all of my work that i've done using formZ + Keyshot has been for concept work at the office which is all confidential. I have some work that was modeled in Rhino and then rendered in Keyshot, but I'm not sure if this is the appropriate place to post that They have a demo version available that I would highly recommend trying if you have the time. If I can, I'll try to find some old formZ models that aren't work related and render them out and post here Quote Link to comment Share on other sites More sharing options...
Renee Champagne Posted June 30, 2022 Share Posted June 30, 2022 Do all of the decals / textures import into KeyShot? Quote Link to comment Share on other sites More sharing options...
snow Posted June 30, 2022 Author Share Posted June 30, 2022 I honestly haven't used this workflow in a few years... so I cannot answer this question. sorry! Quote Link to comment Share on other sites More sharing options...
Renee Champagne Posted June 30, 2022 Share Posted June 30, 2022 What are you using now? Quote Link to comment Share on other sites More sharing options...
gordonjay Posted July 26, 2022 Share Posted July 26, 2022 I am using Keyshot to render all my FormZ. I need to use the older version of FormZ because the newer one does not export the maps correctly. (9.0.6 works). I export as an FBX with facetted and triangulate all facetted on and it works great. I have communicated with support, and if you use the new version of FormZ, you can't even import into FormZ with out the maps getting messed up. They say it is on their list of things to fix. My first inquiry into this was over a year ago. Quote Link to comment Share on other sites More sharing options...
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