Jump to content
AutoDesSys

Smoothing objects


Des

Recommended Posts

Hi tech,

I found this nice little tutorial of modelling folded clothes with SU here, it's very straightforward and easy in Fz, but I was wondering about the smoothing in step 12 and what would be your recommended smoothing technique to maintain good geometry? Subdivision maybe?

 

http://nomeradona.blogspot.ie/2011/11/tutorial-how-to-model-folded-t-shirt-in.html

 

Cheers,

 

Des

Link to comment
Share on other sites

Hi Des,

 

Yes, Subdivisions will do that.  Note that you may want to manually subdivide the larger more complex face on the top of the shirt.  Subdivision cages / base objects generally work best with 4 sided faces (but that is not required).

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...