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Posted

Hi you guys, I have made progress on getting a view into Unreal Engine and getting a high res image. Is anyone interested in a rundown? It wasn't a perfect match, but we can probably sort it out, but I made a huge render with it just now.

Posted

Sorry, I recall now that I had to move my geometry up a few inches from where it was to the visible ground in Unreal, as I wasn't using my own ground plane from formZ. So the view match should be good, the render method I can show is a capture tho, not sure yet how to do a pathtracing render. It made a 5600 wide image though in about 5 seconds and the result was great.

Posted

I am ALWAYS interested in your rundowns, John. Thanks for being consistently excellent here and sharing what you’re learning with us.

 

I’m still only fumbling with Unreal and Twin Motion.

Posted

Although I only have some experience with Twinmotion for Mac, I'm interested too and would like to know more about your method with formZ and Unreal. Some sort of tutorial would be great!

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