DMclean Posted April 29, 2021 Share Posted April 29, 2021 Does anyone know if there is a way to map the Texture Map size, and the Transparency Map size independently on the same material? I want to use the same color map for two objects, but want to apply a transparency map to one of them and be able to scale the transparency without affecting the size of the color... Is it possible? Thanks, Douglas Quote Link to comment Share on other sites More sharing options...
DennisA Posted April 29, 2021 Share Posted April 29, 2021 Use a decal for the transparency- you may need to use 2 decals of transparency one for each size. Quote Link to comment Share on other sites More sharing options...
DMclean Posted April 30, 2021 Author Share Posted April 30, 2021 Thanks Dennis I’ll give that a try. I wound up going back and just doing it “old school” and resizing my original in photoshop after doing a bit if math.. dreary, but it worked. The decal idea sounds like it will give the kind of adjustability and versatility I was hoping for. Never really use decals much so it will be a good test. Thanks for the approach. Doug Quote Link to comment Share on other sites More sharing options...
Justin Montoya Posted May 2, 2021 Share Posted May 2, 2021 I think the only way to do it is as you did in Photoshop... Warning, Decals do not work with or render in VRay... Quote Link to comment Share on other sites More sharing options...
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