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Two texture sizes in one mapping... Possible?

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Does anyone know if there is a way to map the Texture Map size, and the Transparency Map size independently on the same material? I want to use the same color map for two objects, but want to apply a transparency map to one of them and be able to scale the transparency without affecting the size of the color... Is it possible?

Thanks,  Douglas

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Thanks Dennis I’ll give that a try. I wound up going back and just doing it “old school” and resizing my original in photoshop after doing a bit if math.. dreary, but it worked. The decal idea sounds like it will give the kind of adjustability and versatility I was hoping for. Never really use decals much so it will be a good test.  Thanks for the approach.


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