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copying / moving components with high poly trees in Boundingbox mode

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Hi Thorsten,


Yes, ideally you should simplify them as much as possible, especially before making copies -- but we are working to make this more efficient for the future.  ;)

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That'd be great if this was optimised, thanks Tech. Hope it doesn't take too long.. a friend of mine (using Lightwave) can fly around while modelling using instances with massive poly counts without any lag.

The closest thing I've seen resembling this in FormZ is how Pylon integrated mxs references into the Maxwell plugin. They can be displayed as boxes or points with any delay.


In the meantime Mojo, you could display the components as "bounding box, dashed box or transparent box" in Display Options for copying etc.



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