Kimdo Posted July 2, 2016 Share Posted July 2, 2016 Hi, I tried to export a model from Form-Z to Maya in OBJ format. It was working. However, the imported OBJ model in Maya was not performed well. The faces of the model are shaded with black (in white arrows). I was confused about that. Can anyone help and teach me how to export model from Form-Z? I did anything wrong? Thank you so much. Link to comment Share on other sites More sharing options...
setz Posted July 3, 2016 Share Posted July 3, 2016 In FZ8 Obj exports a surface normal map. I don't have Maya but in modo you simply delete the normal map from the objects after importing. Link to comment Share on other sites More sharing options...
Kimdo Posted July 4, 2016 Author Share Posted July 4, 2016 I haven't done any mapping in formz. I just did a very simple test, create a rectangular in formz and then export it to OBJ format. After that, I open Maya and import this OBJ. However, the faces of the rectangular model was showing the above shading. Can anyone me for fixing this problem please? Thanks a lot. Link to comment Share on other sites More sharing options...
setz Posted July 4, 2016 Share Posted July 4, 2016 FZ does the normal mapping automatically on export. It's not image mapping it's smoothing mapping. All I've done in this example is to make a cube in FZ and export. 1. Cube in FZ 2. File imported into modo (shows the same normal map smoothing as you show in Maya) 3. Item information showing surface normal map 4. Surface normal map deleted 5. Same cube in modo now showing no surface normal smoothing Link to comment Share on other sites More sharing options...
Tech Posted July 5, 2016 Share Posted July 5, 2016 Hi Kimdo, In the formZ Export Options, try adjusting the Fix Smooth Shading options. Does that give you what you what you want? Or does using the High Quality Smoothing options help? Link to comment Share on other sites More sharing options...
Kimdo Posted July 5, 2016 Author Share Posted July 5, 2016 Thanks a lot. I tried to click on Fix Smooth Shading options, it worked. :-) I don't have "modo", so I can't use it to delete surface normal map. Link to comment Share on other sites More sharing options...
Tech Posted July 5, 2016 Share Posted July 5, 2016 Hi Kimdo, Great, glad to help! Link to comment Share on other sites More sharing options...
Kimdo Posted July 6, 2016 Author Share Posted July 6, 2016 Thank you very much for your great help. Link to comment Share on other sites More sharing options...
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