archigraphica Posted January 9, 2017 Share Posted January 9, 2017 Here's something I've been seeing in this latest version. Typically happens when an object is generated from imported geometry. Started as a closed spline that came in from a DWG. Extruded it up. Shows as a solid but looks hollow. Doc doesn't fix it. Tried reversing and converting it with no luck. Usually I can pull a face off and extrude it to make a new piece of geometry but no luck. I did export it as a 3DS and re-imported it into Z. That one looks fine. There's something here the doc isn't seeing. Any ideas? https://www.dropbox.com/s/ennn1b2o1quldlb/pond%20shape.fmz?dl=0 Link to comment Share on other sites More sharing options...
Des Posted January 10, 2017 Share Posted January 10, 2017 Hi archigraphica, Your object has "Render As Shaded Surface" toggled off in the Pick Attributes. Just toggle it back on to show as a solid. It extrudes inside out (sometime happens with imported geometry) so use the reverse direction tool. Des Link to comment Share on other sites More sharing options...
vva Posted January 10, 2017 Share Posted January 10, 2017 you should check the Object Attributes: "Render as Shaded Surface" and the face normals Link to comment Share on other sites More sharing options...
archigraphica Posted January 11, 2017 Author Share Posted January 11, 2017 Thanks! One of those little settings I've never looked at. Not sure why it extruded like that but at least it's an easy fix. Link to comment Share on other sites More sharing options...
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