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AutoDesSys

Background and Alfa Channel


flakie

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Is there a way to turn off the Alfa channel in the rendering. I want to get the environment image that was placed as a texture background to be saved in the completed rendering..

Attached are a screen capture of the rendering that I want to achieve in the saved file. The other image is what gets saved out.

 

cropped 1.jpg

cropped2.png

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