Yon Posted January 24 Share Posted January 24 How do we batch render images in V-Ray? You know, like you have 4 cameras, and the machine renders them in the order you set, while you sleep. I see manual mentions, but I haven't found the way yet @Tech said this many years ago Quote Also the formZ imager was updated in v8.6.1 to support batch rendering with V-Ray for formZ. Quote Link to comment Share on other sites More sharing options...
Justin Montoya Posted January 24 Share Posted January 24 Hi Yon, use the FormZ Imager. Select Views in the Views Palette, right click and send to Imager. Yon 1 Quote Link to comment Share on other sites More sharing options...
Yon Posted January 24 Author Share Posted January 24 Wow. Who would have guessed that Imager does not show up in any manual search. And the manual link in Imager takes you to the formZ manual. This really is a team effort, and thank you again Justin. Searching the forum and testing... Quote Link to comment Share on other sites More sharing options...
Justin Montoya Posted January 24 Share Posted January 24 Agreed, it is not well documented. I think the reason is that most of us do not use it anymore. The speed of modern RTX powered rendering in VRay means renderings take mere minutes instead of hours like yesteryear. Quote Link to comment Share on other sites More sharing options...
Yon Posted January 24 Author Share Posted January 24 RTX, you mean the video cards? No luck for this season of Macs, not even if I wanted an external GPU. I am impressed with the CPU speeds V-Ray is producing on a M series Mac. Fast enough for single frame work, that I have to put down my guitar before I am ready. And I really like that you can open Imager, select all the cameras (or certain ones), hit generate, and then see what needs to be changed when you get back. Thanks so much for sharing that. Quote Link to comment Share on other sites More sharing options...
Justin Montoya Posted January 25 Share Posted January 25 It's worth mentioning that the batch rendering Imager works for Scenes too. I still use Views more often, but Scenes are a powerful way to illustrate options and being able to send them to the Imager is nice. Quote Link to comment Share on other sites More sharing options...
Yon Posted January 26 Author Share Posted January 26 Not to be snarky, but Scenes are not in the manual either. Maybe it's a RTX thing 😂 Ok, that was snarky... or speed envy? And I'm trying out Scenes right now, even for just modeling, what a nice thing. Quote Link to comment Share on other sites More sharing options...
Justin Montoya Posted January 26 Share Posted January 26 HA! If you keep digging, I'm sure you'll find more things that have been around so long that the documentation just hasn't kept up. Good on you for actually looking at the documentation though! So many people these days seem less likely to want to find things out for themselves. Quote Link to comment Share on other sites More sharing options...
Yon Posted January 28 Author Share Posted January 28 This is the problem with having started with formZ in '91-92. At some point you stick with what you knew. Rendering from formZ now, has me going through everything afresh. It's quite fun. Justin Montoya 1 Quote Link to comment Share on other sites More sharing options...
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