I am exporting some models for use in a Unity VR project.
OBJ seems to be more reliable than FBX at this point.
One thing I notice is that when exporting with "picked objects only" and "textures" checked, FZ exports ALL of the files textures, not just those of the geometry selected.
In a file with a lot of geometry this really takes a long time.
Could we see an update where the material list is filtered before writing the .MAT file?