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  1. I am exporting some models for use in a Unity VR project. OBJ seems to be more reliable than FBX at this point. One thing I notice is that when exporting with "picked objects only" and "textures" checked, FZ exports ALL of the files textures, not just those of the geometry selected. In a file with a lot of geometry this really takes a long time. Could we see an update where the material list is filtered before writing the .MAT file? Thanks!
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