AndyD Posted January 8 Share Posted January 8 Here is the link (expire from 7 days to now... Thanks in advance... https://we.tl/t-hy1DEb3dtQ Andrea Quote Link to comment Share on other sites More sharing options...
AndyD Posted January 8 Author Share Posted January 8 Thanks in advance... Obviously you can user this cars for you... My mail is architetto.dimauro@virgilio.it Quote Link to comment Share on other sites More sharing options...
AndyD Posted January 8 Author Share Posted January 8 If you can it, set the zero to the middle low center of each car... Quote Link to comment Share on other sites More sharing options...
AndyD Posted January 9 Author Share Posted January 9 Hi Des, I have Maxwell Studio v3 and the cars are white but with UV's maps correct (need to rebuild the texture with a original png maps). In Studio v5 there is the same problem? Quote Link to comment Share on other sites More sharing options...
Des Posted January 9 Share Posted January 9 2 hours ago, AndyD said: Hi Des, I have Maxwell Studio v3 and the cars are white but with UV's maps correct (need to rebuild the texture with a original png maps). In Studio v5 there is the same problem? Hi Andrea, you answered your own query here. Just import the file into Studio and rebuild the textures, no need to reset any zeros. The materials will be named in Studio, just set the reflectance to the matching materials etc. Make sure your viewport is set to show as "Textured" so you can see the textures updating as you assign the materials. Read up on Maxwell Materials in the online manual on the Maxwell website. There should be some videos as well. Unfortunately I don't have time to do this for you. It's quite straightforward so you shouldn't have problems. Des Quote Link to comment Share on other sites More sharing options...
AndyD Posted January 9 Author Share Posted January 9 Ok... Thanks very much... Quote Link to comment Share on other sites More sharing options...
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