terrymorgan Posted May 12, 2016 Share Posted May 12, 2016 I'd like to use this for game models, it's easy to use and precise, but the free version DAE export makes 3 models out of the stairs tool, one for each new material I put on it. I can join them back together in Blender, but have to reassign all the mapping. Is there some way to export just one object with multiple materials? file here https://dl.dropboxusercontent.com/u/102638093/stairs_w_landings_3_tex_dae.zip786K Link to comment Share on other sites More sharing options...
Tech Posted May 12, 2016 Share Posted May 12, 2016 Hi Terry, It looks like Blender is having trouble putting the parts back together when it removes the Triangulation from the objects. If you Uncheck the Triangulate All Faces option, does that do what you want? Link to comment Share on other sites More sharing options...
terrymorgan Posted May 15, 2016 Author Share Posted May 15, 2016 quote Blender is having trouble putting the parts back together when it removes the Triangulation unquote burnin figured it out, check here http://blenderartists.org/forum/showthread.php?398614-FormZ-dae-export-how-to-join-and-have-just-1-material&highlight= Link to comment Share on other sites More sharing options...
Tech Posted May 16, 2016 Share Posted May 16, 2016 Hi Terry, Ok, so do you now have an easy path from formZ to Blender? Link to comment Share on other sites More sharing options...
terrymorgan Posted May 16, 2016 Author Share Posted May 16, 2016 quote Ok, so do you now have an easy path from formZ to Blender? unquote It's easier than before :--] Here's my formz stairs using burnin's method with no cycles nodes https://dl.dropboxusercontent.com/u/102638093/stairs_3_tex_burnin_method.zip6MB Link to comment Share on other sites More sharing options...
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