kmwhitt Posted February 15, 2016 Share Posted February 15, 2016 I am following along with the Discover formZ Part 1 video to learn some of the new tools (coming directly from V6.6). The instructor shows the "bench" being reconstructed (after creation by axial sweep) by moving a single segment upwards (1st image). When I try doing the same in 8.5.3 the object appears to convert into a nurbz object (2nd image). How do I get a similar result? I realize this video was created using V7, but has it changed that much? Thanks, Kevin. PS - Previous complaints aside, I am actually enjoying these newer versions (7 and up) now that I've had time to dive in. The tools are so much easier to use as there aren't nearly as many steps - very fast. Although, I am having some difficulties as it appears I lose the ability to undo quite often. Link to comment Share on other sites More sharing options...
Tech Posted February 15, 2016 Share Posted February 15, 2016 Hi Kevin, This is working fine for us wit 8.5.3 when we try something similar: If you try with our file, does that work for you? sweep.zip You are using the standard Smooth Sweep (and not NURBS Control Points, right)? If that's not it, and if ours works, but yours does not, can you post your file so we can take a look? Link to comment Share on other sites More sharing options...
kmwhitt Posted February 15, 2016 Author Share Posted February 15, 2016 It works if I don't modify the source shape like he does in the video. He moves the bottom points towards each other to create a taper on the back and below the seat. Attached is my file before the sweep. Untitled3.zip Link to comment Share on other sites More sharing options...
kmwhitt Posted February 15, 2016 Author Share Posted February 15, 2016 And now it works after restart for some reason. I'll let you know if I run into it again. Sorry for posting to wrong topic... Link to comment Share on other sites More sharing options...
Tech Posted February 15, 2016 Share Posted February 15, 2016 Kevin, Sweep: Then Move: Are you getting something else? Link to comment Share on other sites More sharing options...
Tech Posted February 15, 2016 Share Posted February 15, 2016 Ah, ok, now it is working for you... Link to comment Share on other sites More sharing options...
kmwhitt Posted February 15, 2016 Author Share Posted February 15, 2016 I do have a somewhat related question. When sweeping with centroid alignment like he does in the video, how do I rotate the source shape around the Z axis so that the seating area is on the right side? The rotate controls only work around the Y axis - see image attached. Thanks. Link to comment Share on other sites More sharing options...
Tech Posted February 15, 2016 Share Posted February 15, 2016 Hi Kevin, The easiest way is to sweep it -- and if you don't like the alignment, Extract the source shapes, adjust it as you like, and re-sweep it... Link to comment Share on other sites More sharing options...
kmwhitt Posted February 15, 2016 Author Share Posted February 15, 2016 Got it. I sure will miss the sweep edit dialog box. While on the subject - After moving the segment upwards, when viewed from the top, the object is now no longer planar - see attachment. The end caps never were to begin with no matter where I position the source in relation to the path. To make the end caps align accurately, do you recommend sweeping a full circle and then boolean difference? If not, how can I achieve this from the start? Link to comment Share on other sites More sharing options...
Tech Posted February 15, 2016 Share Posted February 15, 2016 Hi Kevin, When we move the segment on our sweep upwards, it does not have a slanted vertical edge. If you would like us to comment on your geometry, you will need to post your file (if it is different from ours). And regarding the end caps, yes, sweeping beyond 180 and cutting it would be one technique that you could use to get the end caps flat / straight... Link to comment Share on other sites More sharing options...
kmwhitt Posted February 16, 2016 Author Share Posted February 16, 2016 Thanks for the response. Link to comment Share on other sites More sharing options...
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