davidorth Posted July 28, 2015 Share Posted July 28, 2015 FormZ 8 in Windows 8. I just performed a plain rounding operation on two items, one a little more complicated than the other. The complicated one looks fine in the shaded displays, but in RenderZone the texture map scale is way off - much smaller than before - showing many little copies of the material map. The simpler object is fine. Object doctor shows a bunch of issues with the object that cannot be fixed. So I need to figure out a better way to construct this particular object. But in the meantime, just wondering if there is some texture map or RenderZone setting that might correct the rendering issue. Like I said the object looks fine in the wire and shaded modes. Link to comment Share on other sites More sharing options...
Tech Posted July 28, 2015 Share Posted July 28, 2015 Hi David, Please copy the "bad" object into a new project, save, and send it to us so we can help. Link to comment Share on other sites More sharing options...
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