martyfxad Posted April 14, 2015 Share Posted April 14, 2015 I have a problem editing the texture on the side of the cart in this model. The one on the side is flat mapped and is a unique texture in my materials. It's a logo on a large field of that orange color. The opposite side has it's own unique version of the texture and the front has a third which is cylindrically mapped. When I use the Edit Texr tool on any one face, the texture on the other faces move as well. It also happens when I resize one of the textures. I've even tried making the materials from separate source files. And incidentally, when I try to use Maxwell Fire or Maxwell Render, I get an error, render cannot continue, missing textures. Maxwell works fine with a simple scene. Link to comment Share on other sites More sharing options...
Tech Posted April 14, 2015 Share Posted April 14, 2015 Hi Marty, Welcome to the Forum! Use the Map Texture tool (not Edit Texture) at the FACE level to assign any texture other than Best Match (i.e., you can assign Flat, Cylindrical, etc). That will create a separate Texture Group that will then Edit independently of the other faces on the object. Does that help? Link to comment Share on other sites More sharing options...
martyfxad Posted April 14, 2015 Author Share Posted April 14, 2015 Admin. Please remove this post. Link to comment Share on other sites More sharing options...
martyfxad Posted April 14, 2015 Author Share Posted April 14, 2015 I'll try it. Can you remove this thread, I can't have that image or file online. Thanks. Link to comment Share on other sites More sharing options...
Tech Posted April 14, 2015 Share Posted April 14, 2015 (Files removed...) Link to comment Share on other sites More sharing options...
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