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Projector Light or Image


cmick9

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I am trying to create a projector based light source, I have tried using the projector light as well as making an emitter texture but neither are working. Can anyone give me the basics of setting up an image to be used for projection?

 

Thanks

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The hall should be enclosed, with openings for windows. This will allow you to open up the exposure significantly. The Projector intensity can be changed to 100000 if you type the number in.

 

Alternately, you could model the projection screen (where the projection lands) and map it with an emitter MXM.

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