Hi Pylon et al,
While playing around with animation using maxwell, I've noticed that objects/components aligned with the camera don't align in the maxwell frames. It makes sense that it is not compatible as the model would have to write out the main mxd file for each frame (to take into account the rotation of the objects in the file) instead of what it currently does (write out the "BASE" mxs with the model info and much smaller files which I assume are just the camera positions).
Anyway, as a quick workaround for a fast preview of a maxwell animation, I increased the resolution of the Fire render, set it to just SL5 and used the save image button to save out some frames. So, in the animation time line, I click "next frame", let it render in Fire (few seconds), click save image and keep doing that. Then I have all the numbered and rendered frames in a folder which can be made into an animation.
So my suggestion is, would it be possible in a future release of the plugin that this process could be automated?
I use aligned to camera objects all the time and it would be really cool to be able to animate using Maxwell somehow.
Thanks for reading..