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Reflection Trouble

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I'm having trouble getting good looking reflections on a render.

I've played around with the dome light, background and even planted a big wall with an image on it right in front of what I'm trying to reflect in and it's still looking black.

Do I need to adjust raytrace bounces or something ?


The texture is Vrays polished chrome and I have a plane with an image on it directly opposite but still it just renders like this....

Screen Shot 2022-03-04 at 11.47.30 AM.png

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