Jump to content
AutoDesSys Forums

Tangent fillets between 2d shapes?


-andrew-
 Share

Recommended Posts

Hi all, and happy pre- new year!

Trying to figure out how to create accurate, tangent fillets between two or more 2D shapes...

In this image, for example, I've just hand-drawn in fillets at different radii to illustrate where I'd like to do this accurately:

filltets.jpg.41bce4b2e79ad06542f005ec514ac8c6.jpg

 

Any help appreciated.

thanks

Link to comment
Share on other sites

As an architect, I run into having to create tangents between 2D shapes seldom. However, when I do, I simply use fillet tool, set my object modifier to point, and click at the points at want to fillet. Of course, I need to keep in mind that radii must actually fit in between the shapes. Below is graphically how I would do fillets on a shape like yours. I unioned the desired shapes first and click on the points to fillet. 

tangent fillets.jpg

Link to comment
Share on other sites

happy new year to all fZ users!

the only way I found out was this workaround: use 3D objects, create a sphere and a cube and use the tool "Round between Faces".

Than slice in the center of the sphere and than "Derive Face". the radii one both sides are equal !

1250231765_Bildschirmfoto2022-01-02um23_43_39.png.8d6ce1b358afecd987e6524a251302e1.png

If the circle is intersecting the rectangle, use a cube and a cylinder, union both and round the intersecting line. So you can have different radii !2129094354_Bildschirmfoto2022-01-02um23_56_59.png.c5adde6aa70862438e2489ad1cc1e66d.png 

The other way is to use a 2D cad like QCAD and import to fZ.

vva

 

Link to comment
Share on other sites

13 hours ago, vva said:

happy new year to all fZ users!

the only way I found out was this workaround: use 3D objects, create a sphere and a cube and use the tool "Round between Faces".

Than slice in the center of the sphere and than "Derive Face". the radii one both sides are equal !

1250231765_Bildschirmfoto2022-01-02um23_43_39.png.8d6ce1b358afecd987e6524a251302e1.png

If the circle is intersecting the rectangle, use a cube and a cylinder, union both and round the intersecting line. So you can have different radii !2129094354_Bildschirmfoto2022-01-02um23_56_59.png.c5adde6aa70862438e2489ad1cc1e66d.png 

The other way is to use a 2D cad like QCAD and import to fZ.

vva

 

Interesting. I assume this will work with straight extrusions as well. I'll have to try that...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...