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Has anyone experimented with exporting from Form-z to octane render. They are offering it free to Mac users as it can use the macs GPU to render. 
Any feedback would be helpfully. 
speed, usability, and quality. 

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Sadly, my newest computer is 1 year too old.

There isn't a direct output path, but looks like you could take a long path by exporting it to Unreal and then to Octane.  Unless already have one of the other apps that you could do the passthrough.    Sketchup, might be a good go between as well.  Modo accepts fZ models and visa versa through the lightwave format. (as long as the models are quad-meshes)

Fort the most part, however, that I think will take some experimenting.


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