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¢hris £und

formZ Sub-D introduction

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Hey all.  

Here are my first videos regarding, well anything.   The audio is poor, so my apologies.  Kind of muffled, as my Mic got delayed in shipment.  I can't get rid of my crappy North Dakota accent, however. That you will just have to suffer through.  Unless I can find an equal or crappier robot voice... hmmm?

Anyway, feel free to give an honest critique.  I won't be able to improve unless I truly know how much I suck at it.

Video 1: can possibly be skipped as it discusses Sub-D's in a more general sense.  However, it does get into a little bit why sub-D's aren't for everything.


Video 2: "Add Detail to form-Z Sub-D part 1" gets into some basics of how to add details to your mesh.  Working with a flat shape so that you the viewer don't have to think about the form that the mesh is creating.  To be honest, that was for me too.  Regardless, it is about how to add a higher density mesh section to a lower density area.  Critical knowledge for shapes that transition and for Polygon flow.  It does start out with, a "Don't do this" scenario.  Which it took me years to figure this little ditty out.


Video 3: Not done, will be more of the above, but how to do it with different methods and in different situations. Of which, I allude to making this video in Vid2.  I am just going to go ahead and do it.  Just not tonight. Hopefully, tomorrow night will suffice.  The audio will still suck though.

Video 4:  Will there be one?


Anyway, as mentioned before, critique away!  I will say that at times I move kind of fast WITHOUT describing a blow by blow commentary.  The videos are unlisted, as I want to get a feel for doing this and eventually add some polish to the content I present.

I hope this helps, even if you don't enjoy it!   ;)

¢hris £und - From Zero

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Thanks Chris, I'm looking forward to the other two videos.

One thing, the video resolution is really low at 360p so it's hard to see any detail.



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Rebuilt the videos from scratch using a lower resolution on my display.  This does two things.  first, less data for the YouTube algorithm to crush.  and should take less time for the higher quality video to become live.

Also added video 3    At first, the videos will be low res until the Youtube algorithm catches up.  I have no idea how long that will take.

Video 1: https://youtu.be/Rp32zFfR0l0

Video 2: https://youtu.be/1bwM4qjsUdA

Video 3: https://youtu.be/MC8WXDu5rNQ


Next Video 4:  Coke bottle.  I Will have it done on Thursday.

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Video 4: Coke Bottle Part 1  (disclaimer, just an intro into what we will do and what was done wrong by me previously)

BTW, I figured out what I was doing wrong with the video quality.  This one is much better!!! Yay!

Video 4: https://youtu.be/qYdqacGKD6g

(am going to re-process the other 3 too)

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Full List of Videos:  Quality upgraded (sorry for my lack of YouTube Knowledge)

Video1: Sub-D Introduction: 


Video 2: Sub-D adding detail part1: 

Video 3: Sub-D adding detail part2: 

Video 4: Sub-D Alternative method for adding detail and now a direction to be applied for the Coke bottle: 


Video 5: Coke bottle in Sub-D: 


Sub-D Playlist: Same videos, just grouped.



Apologies for the long drawn out process.  Again, by all means, give me feedback!  Good bad and ugly!  Well, since I am ugly, I don't show myself.

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hey Chris

these are brilliant, haven't got through all yet but already I can see ways of using tools that I hadn't thought of

ADS...hire this man! 👍

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